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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Really frustrating issue

Author Topic: Really frustrating issue (5 messages, Page 1 of 1)
Moderators: Dennis

IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Jan 9, 2011 10:53 AM    Msg. 1 of 5       
I can't figure out how to apply a material to an object. All I need to texture is a plane, the tutorials say for me to drag one of the sockets of my bitmap (yes I've found the bitmap) from the Material Editor window to the plane I want to texture. But whenever my cursor leaves said window while dragging it turns into a symbol implying I can't let go there. In the video (which is the tutorial that comes with and launches with the program) the cursor doesnt change and letting go actually does apply the texture.

Any ideas?

E: I just managed to drag the socket outside the window through a probably absurd means, but the texture doesn't apply, only grey. Any ideas now? btw feel free to answer the first question I still need to know a more conventional way to do it.
Edited by IcePhoenix on Jan 9, 2011 at 10:57 AM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 9, 2011 11:02 AM    Msg. 2 of 5       
Did you hit the checkered box?


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Jan 9, 2011 11:04 AM    Msg. 3 of 5       
You've got it applied but you have to tell max to either display no result, the entire material, or just the diffuse map. Press the checkered box, or by other means 'show map in viewport'.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 9, 2011 11:06 AM    Msg. 4 of 5       
You can also click and drag the material sphere onto the scene.


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Jan 9, 2011 11:59 AM    Msg. 5 of 5       
Thanks guys, I got it working (already forgot how, it's 4am here)

 

 
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