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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Teleport.

Author Topic: Teleport. (6 messages, Page 1 of 1)
Moderators: Dennis

Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Jan 4, 2011 05:32 AM    Msg. 1 of 6       
How can u teleport an encounter to a position?
Is it (object_teleport (ai_actors potato) tp1)
???


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 4, 2011 08:29 AM    Msg. 2 of 6       
Command lists.


Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Jan 4, 2011 08:11 PM    Msg. 3 of 6       
That wont work because the only way up is up a ladder and the ai can't use ladders.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 5, 2011 03:24 AM    Msg. 4 of 6       
You asked how to make them teleport. Command lists.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jan 5, 2011 12:49 PM    Msg. 5 of 6       
What mooseguy said, but object_teleport would probably work too.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 6, 2011 05:38 AM    Msg. 6 of 6       
Command lists are easier and more controllable, as well as having the ability to have that command list run independently without having to have it in the script over and over again if the encounter is used multiple times.

 

 
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