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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »-- Unknown Property: "name" is undetifned when exporting from 3ds Max

Author Topic: -- Unknown Property: "name" is undetifned when exporting from 3ds Max (6 messages, Page 1 of 1)
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spartin115
Joined: Sep 26, 2009


Posted: Jan 4, 2011 12:08 AM    Msg. 1 of 6       
When I try to export a model from 3ds Max, I the error : -- Unknown Property: "name" is undetifned. I am using 3ds Max 2010 and bluestreak jms model exportor 1.01 frome The Ghosts website.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 4, 2011 04:50 AM    Msg. 2 of 6       
The name of your model or frame node may be improper, make sure that the names have no weird characters, and also make sure your materials are propery named.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 4, 2011 08:34 PM    Msg. 3 of 6       
Name your materials in max. Give them the name of the shader you want to use.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 4, 2011 09:28 PM    Msg. 4 of 6       
Well i have not had any sex lately and am not coping well, so you will have to forgive me.
Juan is correct i think.


Jose
Joined: Nov 14, 2010

cant stop laffing


Posted: Jan 4, 2011 09:38 PM    Msg. 5 of 6       
Quote: --- Original message by: Juan

I'm surprised in both of you. This is not an error of naming materials. You get those material errors when compiling, not when exporting.
This error simple means that you have a material id that does not exist, applied to mesh.

Edited by Juan on Jan 4, 2011 at 09:05 PM

how do u have it if it does not exsist? idgi


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 5, 2011 02:55 AM    Msg. 6 of 6       
Quote: --- Original message by: Maniac1000
Well i have not had any sex lately and am not coping well, so you will have to forgive me.
Juan is correct i think.

I feel ya bro.

 

 
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