I Canīt believe im still having this kind of problems >:(
Im Modeling a House to export as a scenery tag in my zombie single player map. But while compiling with tool I got this:
Tool model:
### Casa1.jms
### WARNING found #6 degenerate triangles.
detail worst-case worst-case
level vertices triangles
--------- ---------- ----------
superlow 2718 3342
low 2718 3342
medium 2718 3342
high 2718 3342
superhigh 2718 3342
Tool collision-geometry:
### Casa1_collision.jms
### WARNING found #6 degenerate triangles.
### ERROR couldn't update edge #174 (red).
### ERROR couldn't update edge #4245 (red).
### ERROR couldn't update edge #174 (red).
### ERROR couldn't update edge #4245 (red).
### ERROR failed to build collision geometry.
### ERROR failed to import collision bsp.
### ERROR couldn't import permutation 'casa1_collision' of node 'frame'.
### ERROR failed to import collision model 'casa1\casa1'.
So, I imported my .wrl file and I only have 4 open edges, but i donīt know how to Fix them :S
IMAGE:
http://img218.imageshack.us/i/problemax.png/
Edited by Georgespartan01 on Dec 30, 2010 at 09:17 PM