
Halocombatevolved
Joined: Nov 20, 2009
Son, I would've been your daddy, but, nevermind.
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Posted: Dec 23, 2010 09:19 PM
Msg. 1 of 4
I got a POA from halo 2 and made the gbxmodel but the collision geometry gave me lots of update edge errors and open edges and I found that deleting a polygon then recreating fixes them but I have to retexture and I want it to be how it's supposed to be, and also in 3ds max I don't see any. So is there a way? I know toolio does that but I can't find one, the links don't work anymore. Any help?
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 23, 2010 10:46 PM
Msg. 2 of 4
Quote: --- Original message by: Halocombatevolved I got a POA from halo 2 and made the gbxmodel but the collision geometry gave me lots of update edge errors and open edges and I found that deleting a polygon then recreating fixes them but I have to retexture and I want it to be how it's supposed to be, and also in 3ds max I don't see any. So is there a way? I know toolio does that but I can't find one, the links don't work anymore. Any help? Toolio is illegal. To post a link on this website is against the rules. Solution: model a custom collision.
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: Dec 23, 2010 11:30 PM
Msg. 3 of 4
can you private message the link im also tired of collision never working
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 23, 2010 11:48 PM
Msg. 4 of 4
I'm sorry, but as i said, I will not link it in ANY way at all whatsoever via Halomaps.org NO exceptions, sorry.
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