
Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Dec 23, 2010 01:26 PM
Msg. 1 of 20
Anybody have any good ideas for a firefight map? Any maps I should use? I can't think of enough good ones.
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spartin115
Joined: Sep 26, 2009
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Posted: Dec 23, 2010 10:20 PM
Msg. 2 of 20
@ above
Dont do that, bad gameplay. That is what Firefight-Fissurefall originly had, it did not work.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 23, 2010 11:02 PM
Msg. 3 of 20
Use a custom bsp. I recommend making one specifically for firefight, like I did. Edited by MoooseGuy on Dec 23, 2010 at 11:02 PM
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Dec 23, 2010 11:04 PM
Msg. 4 of 20
My best idea on making a firefight map is not to make one
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 23, 2010 11:08 PM
Msg. 5 of 20
This makes me sad. Edited by MoooseGuy on Dec 23, 2010 at 11:08 PM
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Dec 24, 2010 12:27 AM
Msg. 6 of 20
Death Island has potential. Either from one of the bases or the middle thing. Would be good to put the sun to shine over the general battlefield.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Dec 24, 2010 08:21 AM
Msg. 7 of 20
shut up pci
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Flash44x
Joined: Jan 3, 2007
What would you have your arbiter do?
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Posted: Dec 24, 2010 09:19 AM
Msg. 8 of 20
Quote: --- Original message by: MatthewDratt My best idea on making a firefight map is not to make one Good idea actualy. Your better of playing firefight in halo 3 odst or halo reach.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Dec 24, 2010 09:48 AM
Msg. 9 of 20
Quote: --- Original message by: theepicdude145 why do u hate me?????? Post like normal human being, please. I usually don't get involved, but you're ruining my forum-viewing experience.
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Welcome To Earth
Joined: Oct 10, 2009
Becycle Rin
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Posted: Dec 24, 2010 10:37 AM
Msg. 10 of 20
Quote: --- Original message by: theepicdude145 why do u hate me?????? Joke's on us! You're only pretending to be an idiot! Edited by Welcome To Earth on Dec 24, 2010 at 10:38 AM
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 24, 2010 10:42 AM
Msg. 11 of 20
Back on topic?
I think a firefight map with some systems in there would be more fun, such as a lives or points system, or something else entirely.
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Dec 24, 2010 03:19 PM
Msg. 12 of 20
Well, im making a great one on the map tempo. (look it up). It seems the layout is absolutely PERFECT for my firefight map. Just thinking about how PERFECT the layout is for my map makes me feel good. lolz.
Yeah, I wanna make a lot of firefight maps, because they're so fun. I'm probably gonna do one on Powerhouse.
I just want some more good maps that I could make a good firefight map on.
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Dec 26, 2010 07:10 AM
Msg. 13 of 20
have a final boss round, god like weapon w/3 shots placed on a very secret place,(camouflaged skin) vehicular combat most likely air or tank, have marines or ODSTs dropping off once every 5-7 waves and also have those difficulty multipliers...
u can play either covenant elite or spartan or ODST or Marine
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 26, 2010 09:21 AM
Msg. 14 of 20
Difficulty multipliers eh? Hmmm... wait, isn't that called game_difficulty_set? 
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rescue86k
Joined: Dec 13, 2010
Frog blast the vent core! -Marathon IS Halo
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Posted: Dec 26, 2010 03:58 PM
Msg. 15 of 20
Definition of "firefight" anyone? I assume it means a fight between 2 forces, which is too general.
How about definition of a "good firefight". Edited by rescue86k on Dec 26, 2010 at 03:59 PM
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iizahsum
Joined: Jun 22, 2008
Lacks enthusiasm
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Posted: Dec 26, 2010 05:44 PM
Msg. 16 of 20
Quote: --- Original message by: spartin115 @ above
Dont do that, bad gameplay. That is what Firefight-Fissurefall originly had, it did not work. Have you ever played Lodexs firefight?
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Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Dec 27, 2010 07:39 PM
Msg. 17 of 20
For maps, try something new, i dunno, maybe the caves in bloodgulch?
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Dec 28, 2010 02:43 PM
Msg. 18 of 20
Yeah, I actually seriously considered that. I remember when I was playing a50 not long ago, the part where Cortana is trying to open the door and covenant keep coming in from a bunch of different doors. There were all of those storage crates to hide behind, and the marines kept the covenant busy enough while you hid and so you wouldn't get bunched up on. And also those giant shield doors would be a great area for dropships to come in and stuff. Yah!!!
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Dec 31, 2010 10:08 PM
Msg. 19 of 20
Yeah, because when you really look at the Halo games closely, you notice those parts in the campaign that are like mini firefight maps just like that part. Yeah, Im gonna make one on that hangar too!!! :D
I'm gonna make one of them on an original h1 map too, but oh i have ideas for the map though so dont worry. :) Edited by Xoronatus on Jan 3, 2011 at 09:04 PM
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jan 5, 2011 07:10 PM
Msg. 20 of 20
Grunts made another account to laugh at his trollz?
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