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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »using tutorials while making a map(how to make a map)

Author Topic: using tutorials while making a map(how to make a map) (7 messages, Page 1 of 1)
Moderators: Dennis

doubleodoughnut
Joined: Dec 22, 2010

-theoretical mapper- XFire:doubleodoughnut


Posted: Dec 22, 2010 10:32 PM    Msg. 1 of 7       
okay I am new to the programing enviroment of halo ce I do though understand the concept of the tag system and have some experince with the unreal engine (2004 and ut3) and many many mods on halo combat evolved so I am not as stupid as the average halo pc (combat evolved... stupid) player at game making so what help can you give me as I run the tutorials on this site?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 23, 2010 02:36 PM    Msg. 2 of 7       


Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Dec 24, 2010 12:44 AM    Msg. 3 of 7       
Cool u used ut3. I have it and i have no clue how the map editing and making works. So i stuck doing this because i know it better better.

1) U need HEK, Custom Edition, HEK+ and Gmax/3ds max. Then u need to configure cmd (command prompt for harlo)
Edited by Head Noob on Dec 24, 2010 at 12:46 AM


doubleodoughnut
Joined: Dec 22, 2010

-theoretical mapper- XFire:doubleodoughnut


Posted: Dec 27, 2010 04:59 PM    Msg. 4 of 7       
yeah ut3 is a good game enviroment

and I am looking for a cheap (or free) version of gmax and 3ds help apreciated


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 27, 2010 05:08 PM    Msg. 5 of 7       
Gmax is free, although registration is required. After registering, it should be available for your use.


doubleodoughnut
Joined: Dec 22, 2010

-theoretical mapper- XFire:doubleodoughnut


Posted: Feb 3, 2011 09:41 PM    Msg. 6 of 7       
Iget that but I need a 3ds max copy to run it right?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Feb 4, 2011 01:08 AM    Msg. 7 of 7       
no, gmax is a standalone modeling program.

 

 
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