
Halocombatevolved
Joined: Nov 20, 2009
Son, I would've been your daddy, but, nevermind.
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Posted: Dec 22, 2010 02:39 PM
Msg. 1 of 1
When I try to export a biped from 3ds max to a .jms file with bluestreak I get warnings on my bones saying thier not nodes, and then after that I get a runtime error about I have exceeded the vertex weights. I'm using a prophet of regret from halo 2 and I want to test it as a scenery first then I will animate it after. So what can I do to not exceed the limit? And also this is my first biped and thier are no tutorials on how to export and tag a biped, just rigging that I can find.
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