
DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 22, 2010 05:16 PM
Msg. 1 of 29
This makes me realize just how much I need to work on finishing and working on my releases. Oh how I really wish I had Max at my disposal. 
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Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Dec 22, 2010 05:43 PM
Msg. 2 of 29
Lol soo what do you mean by caffeine overdose? I didnt really get it. I like the idea of Hero grunts BTW :D
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olly12345
Joined: Jul 30, 2008
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Posted: Dec 22, 2010 06:26 PM
Msg. 3 of 29
Quote: --- Original message by: Skyancez3o4 Lol soo what do you mean by caffeine overdose? I didnt really get it. I like the idea of Hero grunts BTW :D Hero grunts are the white grunts from Reach.
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Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Dec 23, 2010 12:27 AM
Msg. 4 of 29
Quote: --- Original message by: gnademassica117Quote: --- Original message by: Skyancez3o4 Lol soo what do you mean by caffeine overdose? I didnt really get it. I like the idea of Hero grunts BTW :D In the old release, the marines and ODST's would look from target to target in combat extremely frequently, making them look like idiots. This is greatly slowed in the new release. Oh, that :) BTW, should make it so that if marines are being overwhelmed by a bigger opposing force, they will cower and try to retreat if it's possible
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Dec 23, 2010 06:54 AM
Msg. 5 of 29
Quote: --- Original message by: olly12345Quote: --- Original message by: Skyancez3o4 Lol soo what do you mean by caffeine overdose? I didnt really get it. I like the idea of Hero grunts BTW :D Hero grunts are the white grunts from Reach. They're called Ultras, and they've been in the game since Halo 2. Btw, can we get an overpowered Arby to match the overpowered Spartan? Edited by IcePhoenix on Dec 23, 2010 at 06:56 AM
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Dec 23, 2010 11:03 AM
Msg. 6 of 29
its not malware, it works perfectly fine on my pc. it might be your antivirus bringing up false positives.
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: Dec 23, 2010 12:10 PM
Msg. 7 of 29
Joined Dec 2010 (oops I abbreviated *horror!*, sorry, I meant "December")
AI = Artificial Intelligence
Oh, and why are you YELLING?! (Short on R.I.?) : )
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warchieftain
Joined: Nov 14, 2008
Tar-21 ftw
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Posted: Dec 23, 2010 01:28 PM
Msg. 8 of 29
Newby is new, for the brute chieftan can we please have a new actor varient besides the the bruteshot one, like say one a FRG
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Dec 23, 2010 02:37 PM
Msg. 9 of 29
Quote: --- Original message by: theepicdude145 **** u! don't ever call me a newbie understand! The fact that you refuse to handle the situation in a calm, concise manner reinforces our point. --- On another note, I found an Arbiter biped, if you wanna make an AI outta that, Gnade.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 23, 2010 07:10 PM
Msg. 10 of 29
Hey, epicdude, stop acting retarded, because I know it's an act. Anyways, can't wait for the download. AI improvements sound great so far. 
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 23, 2010 11:16 PM
Msg. 11 of 29
Quote: --- Original message by: theepicdude145 **** u! don't ever call me a newbie understand! Raging newbie will rage.
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 24, 2010 12:03 AM
Msg. 12 of 29
Quote: --- Original message by: goldkilla88Quote: --- Original message by: theepicdude145 **** u! don't ever call me a newbie understand! lol, gtfa and stfu. How were my "abbreviations" >:) You keep wining at any topic that uses things like "wb", "lol", "rofl", "ai", "su", and my favorite: "gk88" :3 [/Off Topic] Can't wait for release. (And if anyone else wants a working Tool Pro. Contact me on XFire, goldkilla88.) you spelled whining wrong...
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lightball20
Joined: Dec 24, 2010
Mudkip, you must obey it.
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Posted: Dec 24, 2010 06:08 AM
Msg. 13 of 29
Quote: --- Original message by: theepicdude145Quote: --- Original message by: goldkilla88Quote: --- Original message by: theepicdude145 **** u! don't ever call me a newbie understand! lol, gtfa and stfu. How were my "abbreviations" >:) You keep whining at any topic that uses things like "wb", "lol", "rofl", "ai", "su", and my favorite: "gk88" :3 [/Off Topic] Can't wait for release. (And if anyone else wants a working Tool Pro. Contact me on XFire, goldkilla88.) Edited by goldkilla88 on Dec 24, 2010 at 12:22 AM ashole! why wont u pick on someone ur own size!!! this newb is getting fun to read on topic will the new ai's leave their area and follow you, i was playing truthisland and it was getting annoying when my ai's would just stay at the starting area, i go in see 20 or so flood, i have enough ai to back me up but they all stay at the starting area and dont leave to help, i had to keep running back and forth to get the flood to follow me as my guns were running low on ammo
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lightball20
Joined: Dec 24, 2010
Mudkip, you must obey it.
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Posted: Dec 24, 2010 03:59 PM
Msg. 14 of 29
Quote: --- Original message by: gnademassica117 That is done through scripting, not tagging. well that shows how much i know about scripting and tagging, do you know of any good sp's that have ai's that act like i said i would like them to act, or do they all have the ai just stay in one area and not help you unless you have a warthog for them to get in
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Dec 24, 2010 08:41 PM
Msg. 15 of 29
the only ai should follow the player is flood in my opinion because they are qualified as stalkers because they can hear within a long distance see in the dark according to there tags.
the covenant should be random because I think that they are dumb and smart sometimes
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Dec 25, 2010 11:31 PM
Msg. 16 of 29
Ah... if you get some free time, would you mind setting up some Halo 3 ODST pilots? I want them to have M6G magnums, like in Halo 3, and they need to be able to fly a Hornet without.... hurting themselves...
They just need to use the chaingun, and I'd like them to at least look like they know what they're doing. They need to try and avoid enemy fire, and fire the chaingun (dun want them to use the missiles) in short, but controlled bursts with fair accuracy. They'd really help if you could get 'em working.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 26, 2010 12:30 PM
Msg. 17 of 29
24 hours. Nice.  I'm going to appreciate this even more.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 26, 2010 02:10 PM
Msg. 18 of 29
Vehicle AI should have a separate actor variant specified in the .weapon for the vehicle under "actor firing parameters." That way, you can have crappy AI on the ground who are more adept in vehicle combat. In short, there should be two separate actor variants, one with the ODST model specified, and the other with no model or weapons specified, but that is referenced in the .weapon tag.
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 26, 2010 02:19 PM
Msg. 19 of 29
Quote: --- Original message by: gnademassica117 Uploading now. Delete your gnademassica117(if you downloaded the last release) folder, then rip it from this map. UPLOAED FASTAR!!!11111
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Dec 26, 2010 02:41 PM
Msg. 20 of 29
Quote: --- Original message by: gnademassica117 Sure, but that would go better in the AI tag shop. Yeah. Sorry 'bout that. I was gonna put it there, but turns out I had the last post to that thread.
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 26, 2010 04:16 PM
Msg. 21 of 29
FAESTURRRRR!!!!11111111oneoneone!!one111 EDIT: OHAIII I GOT FIRST POST ON PAGE 2 WOOTZORZ Edited by Amazingcuziam on Dec 26, 2010 at 04:17 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 26, 2010 04:54 PM
Msg. 22 of 29
HEK+ doesn't extract certain aspects of AI tags correctly; therefore, always release AI tags in zips.
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 26, 2010 04:56 PM
Msg. 23 of 29
Quote: --- Original message by: gnademassica117 Should I make it a .zip or a .map? .Rar if possible, they're smaller. if not, do a .zip
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Dec 26, 2010 06:23 PM
Msg. 24 of 29
What Amazing Said. Please just upload the AI tag files in a zip, NOT THE MAP, But just the AI and biped and model and texture and shader tags, etc.
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: Dec 26, 2010 07:25 PM
Msg. 25 of 29
why dont you upload the bipeds in a map and the actors\actor variants in a zip
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Dec 26, 2010 08:09 PM
Msg. 26 of 29
Sorry, we meant by only the AI tags. not the biped and model. For example, you upload say, the super spartan actor and actor variant or whatever in a zip file and then we rip out the models from the map, and reference the biped to the actor variants. I strongly suggest so as what amazing said, we won't get 100% of your uber awesome improved ai, only 99% of it Edited by XlzQwerty1 on Dec 26, 2010 at 08:09 PM
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 31, 2010 04:18 PM
Msg. 27 of 29
must... want... downlaod...
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Jan 2, 2011 05:06 PM
Msg. 28 of 29
DUDE YOU GOT SPARTAN AI TO MELEEE!!!!!!!!!!!!!!!!!!! i have been trying to get that to work. I am so excited for those spartans that roll and melee and everything!!! thanks so much!!!
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Jan 4, 2011 08:32 PM
Msg. 29 of 29
your never going to release are you?
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