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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Ramirez needs to throw back that nuke.

Author Topic: Ramirez needs to throw back that nuke. (4 messages, Page 1 of 1)
Moderators: Dennis

MoooseGuy
Joined: Aug 10, 2008

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Posted: Dec 18, 2010 02:57 PM    Msg. 1 of 4       
Ooh, that's a tricky one.
I know you could use a trigger volume and then check for the players in that area, but as far as checking for a specified number of players, when players would have different player numbers, would be tricky if you are checking for exactly 3....


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Dec 18, 2010 03:27 PM    Msg. 2 of 4       
Well, yeah, this is hard. Scripters are still trying to figure out how to find out what team a player is on. And how many players are in the area... check the script bible, I think there is a way to get a count of objects with a certain name.


MoooseGuy
Joined: Aug 10, 2008

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Posted: Dec 18, 2010 03:31 PM    Msg. 3 of 4       
Try using this:

Quote:
(list_count )
-
returns the number of objects in a list
-
(list_count the_warthogs)


Maybe use this command to check for object with player in the name? IDK...


MoooseGuy
Joined: Aug 10, 2008

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Posted: Dec 18, 2010 04:08 PM    Msg. 4 of 4       
Well, that solves the team problem...
But what about what he's talking about with 3 of them being in a tvol?

 

 
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