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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Animation not working

Author Topic: Animation not working (3 messages, Page 1 of 1)
Moderators: Dennis

rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Dec 16, 2010 04:51 AM    Msg. 1 of 3       
I've been working on a mini-gun but the animation will not play right. Instead of just spinning normally, the barrels start the animation over from the start every time a bullet is fired. I thought changing the animation to an overlay would fix it but that just gave me an error saying that "first-person fire-1 cannot be an overlay". Anyone have any idea what I should do? Or, is just not possible using halo's engine?


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 16, 2010 01:33 PM    Msg. 2 of 3       
I think the animation has to be all at one speed. There might be something located in the tag for having the acceleration at first and the deceleration of the barrels when you stop but I am not sure. I always had issues just when working with simple animations so don't take my word for it though.

Just thought, maybe try looking at the tag for the LAAG turret and see what it does.
Edited by eliteslasher on Dec 16, 2010 at 01:35 PM


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Dec 16, 2010 11:06 PM    Msg. 3 of 3       
That's the thing, I've tried replicating the warthog turret the best I could but it didn't seem to help.

 

 
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