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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Covenant Cruiser Bridge Tags

Author Topic: Covenant Cruiser Bridge Tags (10 messages, Page 1 of 1)
Moderators: Dennis

Mysterion
Joined: Aug 9, 2008

Nice shot, but too bad your @$$ just got SACKED!!!


Posted: Dec 14, 2010 11:02 PM    Msg. 1 of 10       
Does anyone know where to find a tag for a covenant cruiser bridge and a hanger?


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Dec 14, 2010 11:54 PM    Msg. 2 of 10       
Use HEK+ and extract them from a50.scenario


Mysterion
Joined: Aug 9, 2008

Nice shot, but too bad your @$$ just got SACKED!!!


Posted: Dec 15, 2010 07:46 PM    Msg. 3 of 10       
I looked, but don't see them under the A50 scenario...


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 16, 2010 01:33 AM    Msg. 4 of 10       
It's a BSP, and using a scenery tag that large will come with its set of issues.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Dec 16, 2010 03:38 AM    Msg. 5 of 10       
Yes. It's a bsp and to get it you will need to use the Halo BSP Tag Converter found on this site.


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Dec 16, 2010 05:32 AM    Msg. 6 of 10       
Unless you plan on making it an aesthetic feature, I highly discourage you from converting an entire BSP into a scenery tag for reasons that are too lengthy to explain.


Mysterion
Joined: Aug 9, 2008

Nice shot, but too bad your @$$ just got SACKED!!!


Posted: Dec 16, 2010 04:08 PM    Msg. 7 of 10       
I'll try it out and see what happens...


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Dec 16, 2010 10:21 PM    Msg. 8 of 10       
Quote: --- Original message by: Mysterion
I'll try it out and see what happens...


Ok, so firstly you won't be able to place things on the 'floor' properly in Sapien. Let's say I want to place a weapon on an elevated platform. If I right-click to place it, the weapon placed will go straight THROUGH the scenery tag and end up on the BSP floor. Secondly, AI won't recognize the scenery as a structure and will begin to run into walls and such. The game will essentially take the entire structure as a piece of scenery and not a structure the player should be walking on. A few more errors that I can't remember now, I'll leave it to someone else to say.


Mysterion
Joined: Aug 9, 2008

Nice shot, but too bad your @$$ just got SACKED!!!


Posted: Dec 16, 2010 11:37 PM    Msg. 9 of 10       
Alright, I won't waste my time...


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Dec 17, 2010 05:20 AM    Msg. 10 of 10       
Dude, Mysterion, just freaking take the bridge and integrate it into your bsp... It's not hard.
Edited by MoooseGuy on Dec 17, 2010 at 05:20 AM

 

 
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