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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Scripting help - for a device machine

Author Topic: Scripting help - for a device machine (4 messages, Page 1 of 1)
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Slap Happy
Joined: Feb 2, 2009

Life ain't fair, buy a helmet.


Posted: Nov 27, 2010 03:21 PM    Msg. 1 of 4       
I have successfully made a volcanic eruption-like device machine, which spews multiple projectiles, and it works fine, and I wrote the script to fire it off, and that works fine.

Next, I would like to fire a single projectile, with a device machine . . . but - its not working. The single projectile is repeatedly fired (unwanted), and due to its effects, causes uber-lag. Regardless how small the fraction is on duration bounds under events in the effect tag (which fires the projectile) - and regardless how short the power transition time is on the device machine tag (which fires the effect tag).

so - I am exhausted from multiple attempts to use a device machine, with an effect tag to fire a single projectile - via script - it always fires multiple projectiles instead of one. Any suggestions? I could use a weapon in the effect tag, and set the weapons fire rate - but how do I get the weapon to fire?

Suggestions? Different methods? Examples?


Slap Happy
Joined: Feb 2, 2009

Life ain't fair, buy a helmet.


Posted: Nov 27, 2010 04:21 PM    Msg. 2 of 4       
ooooh - that might work. Thanks. I will need to play with the effect tag to get the right - or shorter duration of fire. (shorter or longer? - I think longer, and cause of the problem.)

Right now I have the duration bounds set to 0.01 to 0.01 - and it still fires multiple projectiles, even though there is only one projectile in the parts section of the tag

skip fraction 0, delay 0 to 0, duration 0.01 to 0.01 - I think I might have had it looped, I will check.


Edited by Slap Happy on Nov 27, 2010 at 04:22 PM


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Nov 27, 2010 04:42 PM    Msg. 3 of 4       
You're gonna have to set it to something higher than 0.01. Try something like 10 or 20 just to see how that goes.


Slap Happy
Joined: Feb 2, 2009

Life ain't fair, buy a helmet.


Posted: Nov 27, 2010 06:26 PM    Msg. 4 of 4       
Yes - since I had it looped, I changed it to 7 to 10, and it works. Dunno what I was thinking by 0.01 - 3:am editing I suppose.

The effect now works, thanks.

 

 
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