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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Bluestreak and Max 2010 64-bit

Author Topic: Bluestreak and Max 2010 64-bit (5 messages, Page 1 of 1)
Moderators: Dennis

Alexis
Joined: Nov 22, 2010


Posted: Nov 22, 2010 06:31 PM    Msg. 1 of 5       
Hey!
First off, I just got a new PC with Windows 7 64-bit,
and as the title states... I am having an issue exporting models from Max 2010 64-bit, using Bluestreak.

Generally, mid-export, Max will lock-up.

Oddly Enough, This only happens with new models... If I import a GBX model, I can usually export.

I never had an issue exporting with Max 9 under XP 32

Any help would be greatly appreciated!!!


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 22, 2010 07:50 PM    Msg. 2 of 5       
How big is the model, and at what percentage does the lockup happen?
The answer is probably to wait and not touch anything.


Alexis
Joined: Nov 22, 2010


Posted: Nov 22, 2010 08:08 PM    Msg. 3 of 5       
I can't tell the percentage, as there isn't a bar... The model is a biped, Though, I can't even get a 2 poly plane to export.

As far as waiting goes, I've left it over night with no luck


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Dec 9, 2010 07:38 PM    Msg. 4 of 5       
don't think 2010 is supported by bluestreak,should maybe go back to 3ds 9 32 bit

or maybe someone can correct me?
Edited by ally on Dec 9, 2010 at 07:39 PM


OrangeJuice
Joined: Jan 29, 2009

Documentation and debug.txt


Posted: Dec 9, 2010 07:42 PM    Msg. 5 of 5       
Nope, it works(max 2010). but you'd have to install the 32-bit version because the 64-bit version does not work with bluestreak scripts.

 

 
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