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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Help?

Author Topic: Help? (11 messages, Page 1 of 1)
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GlacierDragonX
Joined: Oct 29, 2010

Hey Bungie! Fix your -blam!-


Posted: Nov 21, 2010 06:42 PM    Msg. 1 of 11       
I have my map, but I'm worried. Did my mod compile correctly?



It says that the header and things failed, yet it successful compiled? Did it compile?
Edited by GlacierDragonX on Nov 21, 2010 at 06:42 PM


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Nov 21, 2010 06:50 PM    Msg. 2 of 11       
did you have the game running when you compiled your map?


Pepzee
Joined: Sep 9, 2010

Retired Halo Modder


Posted: Nov 21, 2010 06:50 PM    Msg. 3 of 11       
I think this is the problem. "FAILED TO READ DATA FILE BITMAPS" Do you have a folder in your data folder titled "bitmaps" There should be one there that you store all your bitmaps(textures) that you used in your map.


GlacierDragonX
Joined: Oct 29, 2010

Hey Bungie! Fix your -blam!-


Posted: Nov 21, 2010 07:16 PM    Msg. 4 of 11       
The game was not running, and the bitmaps are there. I really don't know why it's not compiling.
(I just tried again and no luck.)


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Nov 22, 2010 09:40 PM    Msg. 5 of 11       
how about you try running the cmd as administrator?


ThE EmO
Joined: Apr 12, 2010

NO WAI!!


Posted: Nov 23, 2010 01:54 AM    Msg. 6 of 11       
Quote: --- Original message by: GlacierDragonX

I have my map, but I'm worried. Did my mod compile correctly?



It says that the header and things failed, yet it successful compiled? Did it compile?
Edited by GlacierDragonX on Nov 21, 2010 at 06:42 PM


it still compiled - as long as it says "successfully built cache file" that means its been compiled
but those "failed to open" stuff...maybe ur missing some tags...


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Nov 23, 2010 09:30 AM    Msg. 7 of 11       
i probably wouldn't take any chances with that kind of compilation. The map itself might not be completely stable to play because the compilation had these errors.

also, he probably isn't missing tags, or else the map wouldn't even compile. My hunch is that one of his background programs had left the bitmaps/sounds/loc.map files open, and didn't close them, resulting in them being inaccessible.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Nov 23, 2010 09:32 AM    Msg. 8 of 11       
What sarge said. This error is caused by a tag being modified or open.
If the map is open in HEK+, a tag is open in sapien or guerrila, or another tag is being recompiled at the same time, this will happen, and will most likely cause exceptions in-game.


GlacierDragonX
Joined: Oct 29, 2010

Hey Bungie! Fix your -blam!-


Posted: Dec 6, 2010 11:15 AM    Msg. 9 of 11       
I tried compiling it after restarting my computer. (To make sure no background programs are
running) I still get that message, though.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Dec 6, 2010 03:52 PM    Msg. 10 of 11       
It should still run the map.


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Dec 6, 2010 09:13 PM    Msg. 11 of 11       
Quote: --- Original message by: sargejohnson
how about you try running the cmd as administrator?

 

 
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