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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »couldn't update edge

Author Topic: couldn't update edge (2 messages, Page 1 of 1)
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d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Nov 20, 2010 11:38 PM    Msg. 1 of 2       
i keep getting this error when trying to compile a collision model, how can i fix it?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Nov 21, 2010 01:15 AM    Msg. 2 of 2       
Make mine a 99: its quite hard to explain
Make mine a 99: it often happens when you delete faces and then make new ones
Make mine a 99: is that maybe the case here?
Make mine a 99: a prime example of a cannot update edge error is
Make mine a 99: if you have a flat (planer) face
Make mine a 99: and it has more than 4 verts
Make mine a 99: but only 4 edges
Make mine a 99: and you make a new face by using only the 4 corner verts
Make mine a 99: stl and open edge will not find an error
Make mine a 99: but that cannot update edge will occur
Make mine a 99: you must always encompas all verts when making a new face
d4rfnader: ah ok
Make mine a 99: its hard to explain
Make mine a 99: but its like that
d4rfnader: yeah, i only get the error after fixing open edges
Make mine a 99: the easiest way to find the errors
Make mine a 99: is to import wrl
Make mine a 99: go wireframe
Make mine a 99: then edge select
Make mine a 99: there will be 4 edges
Make mine a 99: where only 3 should be
d4rfnader: ah ok
Make mine a 99: 4 verts in a straight line
Make mine a 99: thats 3 edges
Make mine a 99: and 1 (bad edge
Make mine a 99: between the 2 outside verts
Make mine a 99: if you select the centre edge
Make mine a 99: then select it again
Make mine a 99: and maybe again
Make mine a 99: it will toggle between the centre (smaller) edge
Make mine a 99: and the (bad longer edge
Make mine a 99: delete the bad one
Make mine a 99: and create new faces and needed
Make mine a 99: using all verts
Make mine a 99: :)

Edited by Maniac1000 on Nov 21, 2010 at 01:38 AM

 

 
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