
Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Nov 11, 2010 02:04 AM
Msg. 1 of 15
When I try to compile my scenario it comes up with this:
11.11.10 17:00:13 i expected a script or variable definition.: )---< 11.11.10 17:00:14 recompiling scripts after scenarios were merged. 11.11.10 17:00:14 i expected a script or variable definition.: )---<
I have found where this is occuring. It is happening at the end of my script:
(camera_set n 60) (sleep 90) (fade_out 1 1 1 30) (game_won) (map_name eradication) )
What the hell is wrong?
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Head Noob
Joined: Oct 3, 2010
This difficulty is for noobs! Mythic is for pros
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Posted: Nov 11, 2010 06:00 AM
Msg. 2 of 15
Um. What line. That comes up heaps in my scripts. I just delete the line and write it agian. Most of the time it works. If it dosnt change or skip it.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Nov 12, 2010 05:21 AM
Msg. 3 of 15
Sapien can't just skip an error. And I have no idea where it is occuring. I just assumed its at the end of the script cos thats where teh ) is. Also i have tried deleting what i thort it was and it came up with some other random stuff.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Nov 12, 2010 05:22 AM
Msg. 4 of 15
Muscl3r, PM me your entire scripts, and I can get this figured out.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Nov 12, 2010 05:24 AM
Msg. 5 of 15
okay. It is quite a long script. Over 7 hundred and 80 something lines
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MoooseGuy
Joined: Aug 10, 2008
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Posted: Nov 12, 2010 05:25 AM
Msg. 6 of 15
That's OK. My current scripts run 1300 lines or so.
EDIT: This may take me a while, because I am currently at school, I will do this when I get home. Edited by MoooseGuy on Nov 12, 2010 at 05:26 AM
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Nov 12, 2010 05:30 AM
Msg. 7 of 15
okay take your time. Grealty appreciated. What are you working on that has 1300 lines?
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MoooseGuy
Joined: Aug 10, 2008
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Posted: Nov 12, 2010 05:34 AM
Msg. 8 of 15
Quote: --- Original message by: Muscl3r What are you working on that has 1300 lines? Firefight-Descent.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Nov 12, 2010 05:35 AM
Msg. 9 of 15
Sounds good for your kidneys
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MoooseGuy
Joined: Aug 10, 2008
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Posted: Nov 12, 2010 05:36 AM
Msg. 10 of 15
inorite  EDIT: By the way, I am going to optimize the object names in your scripts. I'll explain it all when I send it to you. Edited by MoooseGuy on Nov 12, 2010 at 05:37 AM
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Nov 12, 2010 05:39 AM
Msg. 11 of 15
thanks
In that mission you play across chillout, carousel, longest and dangercanyon. I was going to add in infinity at the end. In a certain part of infinity i tried to put in a mini forest but when i was naming the scenery afterwards, I would not let me name any objects. Why??
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MoooseGuy
Joined: Aug 10, 2008
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Posted: Nov 12, 2010 06:09 AM
Msg. 12 of 15
That is because you have exceeded the amount of named objects in your map. If the objects are of the same type, I may have a solution, but it's complicated. Edited by MoooseGuy on Nov 12, 2010 at 06:10 AM
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Nov 12, 2010 04:29 PM
Msg. 13 of 15
Quote: --- Original message by: MoooseGuy
That is because you have exceeded the amount of named objects in your map. If the objects are of the same type, I may have a solution, but it's complicated. Edited by MoooseGuy on Nov 12, 2010 at 06:10 AM I liek ur conversation bro. :)
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MoooseGuy
Joined: Aug 10, 2008
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Posted: Nov 12, 2010 06:20 PM
Msg. 14 of 15
Lol.
BTW, Muscl3r, I have fixed your scripts and optimized the names of object groups within the scenario. Please see the PM for more details.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Nov 12, 2010 08:40 PM
Msg. 15 of 15
Thanks mooseguy. Gee, that was a bit of cat and mouse before
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