
Smok Niszczyciel
Joined: Aug 12, 2010
Where the laws of physics don't exist...
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Posted: Nov 8, 2010 09:35 AM
Msg. 1 of 1
I have a problem with my new project, my old walking methods worked good(map WarZoneGulch) at small map, but the new one (WarIsland) is big so AI will have to walk a lot, but how do I make them walk and if enemy is visible then shoot?
I have tried initiative but then they wouldnt even walk
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I want AI walk by path(from red base at Death Island to blue base etc.) and shoot enemy if possible... Edited by Smok Niszczyciel on Nov 11, 2010 at 11:57 AM
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