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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Can't load vehicle

Author Topic: Can't load vehicle (5 messages, Page 1 of 1)
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flyingpenguin117
Joined: Sep 8, 2010

You must Never, EVER leave a SINGLE BOB ALIVE!!!


Posted: Nov 7, 2010 09:52 PM    Msg. 1 of 5       
I downloaded an AA wraith and i have all the tags in, but when i tried to insert it, debug says this

11.07.10 20:44:46 a hobo pc 01.01.00.0609 ----------------------------------------------
11.07.10 20:44:46 reference function: _write_to_error_file
11.07.10 20:44:46 reference address: 401b13
11.07.10 20:44:46 Couldn't read map file './a_hobobeta.map'
11.07.10 20:44:47 CreateDevice succeeded with refresh rate = 0
11.07.10 20:44:48 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
11.07.10 20:44:49 Increasing sound decompression buffer size to 1048576 bytes
11.07.10 20:44:57 local player 0, weapon (0x0), deleted unexpectedly
11.07.10 20:45:15 EAX: 0x00000001
11.07.10 20:45:15 EBX: 0x00000001
11.07.10 20:45:15 ECX: 0x00000000
11.07.10 20:45:15 EDX: 0x00000000
11.07.10 20:45:15 EDI: 0x0018BD58
11.07.10 20:45:15 ESI: 0x00000000
11.07.10 20:45:15 EBP: 0x0018BC30
11.07.10 20:45:15 ESP: 0x0018BC20
11.07.10 20:45:15 EIP: 0x77E60BD2, 83 C4 04 C2 ?????
11.07.10 20:45:15 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #2 is not a valid powered_mass_point_block index in [#0,#2)


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Nov 7, 2010 10:38 PM    Msg. 2 of 5       
It's an issue with the physics, if you want the fixed one message me on xfire, username's d4rfnader, i would upload to mediafire but i don't have the time atm.


flyingpenguin117
Joined: Sep 8, 2010

You must Never, EVER leave a SINGLE BOB ALIVE!!!


Posted: Nov 7, 2010 10:56 PM    Msg. 3 of 5       
What was wrong with the physics? Can I fix it myself, or is it a total overhaul?


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Nov 7, 2010 11:08 PM    Msg. 4 of 5       
in the powered_mass_point area of the physics tag, you need to delete blocks 0 and 2.


flyingpenguin117
Joined: Sep 8, 2010

You must Never, EVER leave a SINGLE BOB ALIVE!!!


Posted: Nov 7, 2010 11:33 PM    Msg. 5 of 5       
Didn't work.

 

 
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