
Old Gregg
Joined: Apr 5, 2010
I love Hardcore Corn.
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Posted: Nov 4, 2010 08:14 PM
Msg. 1 of 12
what shall i add? textures arent final 
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Nov 4, 2010 08:18 PM
Msg. 2 of 12
Needs some stuff growing on it. It looks pretty abandoned.
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 4, 2010 08:27 PM
Msg. 3 of 12
Quote: --- Original message by: Old Greggwhat shall i add? textures arent final  Windows. Devices on walls. Rails/Posts. Pipes. Wires.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Nov 4, 2010 08:28 PM
Msg. 4 of 12
Oh, and some signs of a struggle. Battle-damage, scorch marks, bullet holes, stuff like that.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Nov 4, 2010 08:35 PM
Msg. 5 of 12
blown up ships and stuff on the outside
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Nov 4, 2010 08:43 PM
Msg. 6 of 12
 DO EET! And put a heavy in there or something. The fact that it's so centered, coupled with slow-moving blast doors would funnel a lot of combat towards the area.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Nov 4, 2010 08:52 PM
Msg. 7 of 12
Vegetation. Turrets. wreckage. Parts of broken structures. Suitable cover like rocks, parts of broken pillars, human sheild thingies on the POA. Covenant sheilds. This seems to be very linear, no cover at all.
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Nov 4, 2010 09:14 PM
Msg. 8 of 12
Turbines...
Wind turbines...
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Old Gregg
Joined: Apr 5, 2010
I love Hardcore Corn.
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Posted: Nov 4, 2010 10:09 PM
Msg. 9 of 12
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Corvette19
Joined: Feb 27, 2007
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Posted: Nov 4, 2010 11:04 PM
Msg. 10 of 12
light
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Nov 4, 2010 11:27 PM
Msg. 11 of 12
Quote: --- Original message by: Corvette19 light its a max render :P
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Nov 5, 2010 12:52 AM
Msg. 12 of 12
What it needs mostly, is good scenery placement. Model some doors that can be used as scenery and possibly be left half open.
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