
Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Nov 4, 2010 01:19 AM
Msg. 1 of 6
How do I make it that when my level is over it loads the next map in my campaign, as seen in, gee, the campaign
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Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: Nov 4, 2010 09:52 AM
Msg. 2 of 6
Not quite sure but I think in the script for when you beat the level you put map_name THENEXTMAP
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Nov 4, 2010 12:54 PM
Msg. 3 of 6
Yes, what rooster said, after you do the last part of the level you can script the (map_name whatever) command.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Nov 5, 2010 04:44 AM
Msg. 4 of 6
so:
(blah blah blah) (game_won) (map_name i_love_cookies)
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Head Noob
Joined: Oct 3, 2010
This difficulty is for noobs! Mythic is for pros
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Posted: Nov 5, 2010 05:24 AM
Msg. 5 of 6
That would work. Because you can put in cheats like (cheat_deathless_player). Note: tis is not a real cheat command for script
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Nov 5, 2010 08:42 AM
Msg. 6 of 6
Speaking of cheat commands, to set a cheat in a script, do this:
(set cheat_infinite_ammo true)
If you want to keep the player from using a cheat in your map:
(script continuous lalala (if (= cheat_medusa true) (set cheat_medusa false)) --more continuous stuff-- (sleep 30) )
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