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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »BUTTONS!

Author Topic: BUTTONS! (6 messages, Page 1 of 1)
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ricola_reaper
Joined: May 25, 2010

Polygon Pimp


Posted: Oct 24, 2010 04:39 AM    Msg. 1 of 6       
Everybody loves 'em, everybody loves to push 'em, now lets learn how to make 'em.

I want to learn how to script a button that will work for things like an elevator or to make something disappear, basically with those two in combination i'll be able to do a few things in my map that i want to do and you all get the benefit of pressing shiny things that do stuff. Cant anyone point me in the direction of a how to?


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Oct 24, 2010 04:43 AM    Msg. 2 of 6       
You need to talk to peep210. He can tell ya a thing or two about that.


ricola_reaper
Joined: May 25, 2010

Polygon Pimp


Posted: Oct 24, 2010 05:15 AM    Msg. 3 of 6       
Thank you i'll give him a message but in any case are there other things i could look into?


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Oct 24, 2010 06:05 PM    Msg. 4 of 6       
(script startup door_open
(sleep_until (= (device_get_position devicename) 0))
(device_set_position doorname 1)
)

This makes a door open, but the same principles apply with an elevator.
Edited by d4rfnader on Oct 24, 2010 at 06:05 PM


ricola_reaper
Joined: May 25, 2010

Polygon Pimp


Posted: Oct 24, 2010 11:56 PM    Msg. 5 of 6       
well im pretty much a novice at scripting so where would i put this in? im assuming with the elevator tag but thats all i know for now. Would i add it in, in guerrilla?


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Oct 25, 2010 12:06 AM    Msg. 6 of 6       
here is a scripting tutorial:

http://hce.halomaps.org/index.cfm?fid=1664

 

 
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