
Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Oct 14, 2010 04:59 AM
Msg. 1 of 4
Okay so when I go to change the colour of an actor_variant its all good but when i place them they are the normal colours??
Is this because the new colurs are 0 0 0 aka black?
Also I am trying to some Black hunters CMT B30 style as in shoot really fast. I think I've made them properly (shoot fast) except for the colour but i just need to check'em 1st cos the sp they are in is not fully done yet.
Currently I have them set to pull the trigger of the normal hunter fuel rod five times per second (i have not modded that gun yet. Do I need to?)
And no, i don't want them to drop their gun as a useable weapon by the player
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Oct 14, 2010 05:26 AM
Msg. 2 of 4
Hunters dont reference color in the actor varient as far as i know, try editing the color of the biped tag and set up the shaders for that as well.
I don't understand the third sentence.
Set the weapon tag to "detonates when dropped". Edited by MoooseGuy on Oct 14, 2010 at 05:26 AM
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Head Noob
Joined: Oct 3, 2010
This difficulty is for noobs! Mythic is for pros
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Posted: Oct 15, 2010 04:48 AM
Msg. 3 of 4
I think he means that he is trying to make some hunters like CMT style without the gun dropping. For th third sentence.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Oct 15, 2010 09:55 PM
Msg. 4 of 4
Third sentence:
Also I am trying to some Black hunters CMT B30 style as in shoot really fast.
What i'm trying to say is that i want to make some CMT style hunters that shoot the fuel rod really fast!
I tried making them pull the trigger five times per second but then i realised that the gun must be charged up to fire! So i will muck around with the hunter fuel rod tag. As for the colour i will do that. What about on other units?? I have some spec op grunt tags that are meant TO BE SPEC OPS and are just major colour.
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