
Dr Jaul
Joined: Oct 29, 2006
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Posted: Oct 6, 2010 11:48 PM
Msg. 1 of 3
ok so im trying to do a pelican dropoff. when I try to run my custom animation the pelican moves to the origin (0,0,0) and just sits there. now i imported the animation back into 3ds max with the halo animation importer script from ghost's project blue streak, and everything works... so what's the deal? am I supposed to set up something with guerilla? Edited by Dr Jaul on Oct 6, 2010 at 11:49 PM
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clicktotalk
Joined: Sep 22, 2011
How can a cake lie
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Posted: Oct 21, 2011 03:04 AM
Msg. 3 of 3
I ahve the same problem may i recommend you get halo Recorded_Animation_Recorder nad problem this only work on halo ce 109 patch
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