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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Halo 1 Assault Rifle Suggestions

Author Topic: Halo 1 Assault Rifle Suggestions (30 messages, Page 1 of 1)
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Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Sep 20, 2010 12:35 AM    Msg. 1 of 30       
Ok so Im modifying weapons to make Halo 1 harder,more balanced and yea so Im gonna start with da assault rifle.

Simple: Other than increasing range, adding a scope or 2, lowering ammo and increasing accuracy, how should I make it more of a rifle than a smg?

THIS IS FOR PC
Edited by Skyancez3o4 on Sep 23, 2010 at 06:56 PM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Sep 20, 2010 07:00 AM    Msg. 2 of 30       


Make it non-bullpup. And swap out the flashlight for a 40mm.


Corvette19
Joined: Feb 27, 2007


Posted: Sep 20, 2010 07:41 AM    Msg. 3 of 30       
non-bullpup would make it less accurate...


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 20, 2010 07:46 AM    Msg. 4 of 30       
On the contrary, making it non-bullpup would allow the bolt to become longer, therefore allowing the bullet to travel faster and longer. The main flaw with bullpups is that the bolt has to be significantly shortened, reducing overall accuracy over long distances. However, this would realistically also reduce the rate of fire.

Bullpups are not chose for their accuracy, they are chose for being compact and maneuverable in closer ranges. If you were looking for accuracy, the good ol M16 will do the job for you.

lol wow random bullpup essay to start off the morning
Edited by AGLion on Sep 20, 2010 at 08:05 AM


Wrath
Joined: Jun 20, 2010

well isn't this a surprise


Posted: Sep 20, 2010 08:00 AM    Msg. 5 of 30       
Suggestions:

rounds per clip: 32
increase the damage
decrease the ROF

Make the melee a 2 hit kill
don't add in zoom/ binoculars


the flashlight should be a grenade launcher or a shotgun
change the firing sound to a firing sound that sounds close to that of the M16's
refer to the picture above for the model but don't make it look to sharp

that's all I can say.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Sep 20, 2010 12:58 PM    Msg. 6 of 30       
halo mg :P




mags can be remade to regular box(30 round) mags.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Sep 20, 2010 05:23 PM    Msg. 7 of 30       
Kinda like the sound of Wrath's idea. But I think it should go a bit like this...

Rate of Fire: 7-20 rounds per second.
Accuracy: Increased
Damage: Increased
Magazine Size: 42
Secondary Fire: 40mm Contact-Detonation Grenade
Other Features: 2x Integrated Binoculars.
Edited by Echo77 on Sep 20, 2010 at 05:24 PM


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Sep 21, 2010 08:36 PM    Msg. 8 of 30       
Well, I cant model or anything so all I could do is to modify the weapons and add simple changes to bitmaps (Extra buttons or something)

What I did:
48 rounds, increased damage, lowered ROF, addd a 2x and 3x scope. Minmized spread.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Sep 22, 2010 01:38 AM    Msg. 9 of 30       
i can either model it from scratch and change it up a bit to flow whit the forward mag version, or mod the existing model. up to u guys to texture and rig etc.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 22, 2010 05:31 AM    Msg. 10 of 30       
Geared should go work for Bungie.


Wrath
Joined: Jun 20, 2010

well isn't this a surprise


Posted: Sep 22, 2010 05:39 AM    Msg. 11 of 30       
Add green little dots :D

But seriously an assault rifle doesn't need to have more than 40 rounds inside it's magazine.
32 or 38 would be good enough.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 22, 2010 06:13 AM    Msg. 12 of 30       
Quote: --- Original message by: MoooseGuy
Geared should go work for Bungie.


not really.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Sep 22, 2010 11:46 AM    Msg. 13 of 30       
i concur, im no where the level of skill required to work for them.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Sep 22, 2010 03:32 PM    Msg. 14 of 30       
Quote: --- Original message by: MoooseGuy
Geared should go work for Bungie.


wow. nobody ever reads the requirements for those jobs.

"Minimum 5 years game industry experience or two, shipped AAA games; branching or non-linear narrative experience a plus"

I somehow doubt geared has that under his belt


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Sep 22, 2010 06:33 PM    Msg. 15 of 30       
i got maybe 2 if 3 years tops, and no aaa games, thou working on a epically modded gunz private server wit a friend. that is y i said i have no where near the skill to work for them :P


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Sep 22, 2010 06:54 PM    Msg. 16 of 30       
Quote: --- Original message by: Wrath
Add green little dots :D

But seriously an assault rifle doesn't need to have more than 40 rounds inside it's magazine.
32 or 38 would be good enough.


Well, it is in the future so I thought that assault rifles wont really be carrying 30-40 rounds anymore so I use 48 rounds. However modern day assault rifle stats should'nt hurt anyways.


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Sep 23, 2010 06:56 PM    Msg. 17 of 30       
Quote: --- Original message by: assassinchief106

How about adding a silencer and giving it 50 rounds?
Edited by assassinchief106 on Sep 23, 2010 at 03:36 PM


Hmm, I dont know how to add the silencer but if the ODST e10-e60 maps are unprotected, I might rip those instead and modify the weapon myself


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 24, 2010 09:13 AM    Msg. 18 of 30       
You can rip a silenced AR from firefight-airlock.
The creator left the map unprotected.
Edited by MoooseGuy on Sep 24, 2010 at 09:14 AM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Sep 24, 2010 04:17 PM    Msg. 19 of 30       
No silencer! No silencer!

The tell-tale sign of a truly magnificent weapon is loud noise and FIRE! XD


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 24, 2010 04:27 PM    Msg. 20 of 30       
Quote: --- Original message by: Echo77
No silencer! No silencer!

The tell-tale sign of a truly magnificent weapon is loud noise and FIRE! XD


and making it actually sound like a gun.

*COUGH* halo 3 ar *COUGH* has bad sounds *COUGH*


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Sep 25, 2010 01:23 AM    Msg. 21 of 30       
Quote: --- Original message by: AGLion
Quote: --- Original message by: Echo77
No silencer! No silencer!

The tell-tale sign of a truly magnificent weapon is loud noise and FIRE! XD


and making it actually sound like a gun.

*COUGH* halo 3 ar *COUGH* has bad sounds *COUGH*


I was thinking of using Reach sounds when Sphinxbio is gonna give me it lol.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Sep 25, 2010 11:57 AM    Msg. 22 of 30       
make the damage increase. make it so the spread of the bullets is reduced. and add a laser site. lasers make everything cooler.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Sep 25, 2010 12:04 PM    Msg. 23 of 30       
Quote: --- Original message by: Slayer117
make the damage increase. make it so the spread of the bullets is reduced. and add a laser site. lasers make everything cooler.


Only if the laser is GREEN! :D

Yeah, if you increase damage and accuracy, might wanna tone the rate of fire down a little. Or make it start of firing slow, then warm up to its max RoF.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 25, 2010 02:26 PM    Msg. 24 of 30       
I already did the grenade launcher thing for an assault rifle http://hce.halomaps.org/index.cfm?fid=4087

You're welcome to use this model and animations for your new tagset if you choose.


Edit:

Quote: --- Original message by: AGLion

On the contrary, making it non-bullpup would allow the bolt to become longer, therefore allowing the bullet to travel faster and longer. The main flaw with bullpups is that the bolt has to be significantly shortened, reducing overall accuracy over long distances. However, this would realistically also reduce the rate of fire.

Bullpups are not chose for their accuracy, they are chose for being compact and maneuverable in closer ranges. If you were looking for accuracy, the good ol M16 will do the job for you.

lol wow random bullpup essay to start off the morning
Edited by AGLion on Sep 20, 2010 at 08:05 AM


Also, none of this is true. have a good day
Edited by ICEE on Sep 25, 2010 at 02:29 PM


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Sep 25, 2010 07:19 PM    Msg. 25 of 30       
Quote: --- Original message by: ICEE

I already did the grenade launcher thing for an assault rifle http://hce.halomaps.org/index.cfm?fid=4087

You're welcome to use this model and animations for your new tagset if you choose.


Edit:

Quote: --- Original message by: AGLion

On the contrary, making it non-bullpup would allow the bolt to become longer, therefore allowing the bullet to travel faster and longer. The main flaw with bullpups is that the bolt has to be significantly shortened, reducing overall accuracy over long distances. However, this would realistically also reduce the rate of fire.

Bullpups are not chose for their accuracy, they are chose for being compact and maneuverable in closer ranges. If you were looking for accuracy, the good ol M16 will do the job for you.

lol wow random bullpup essay to start off the morning
Edited by AGLion on Sep 20, 2010 at 08:05 AM


Also, none of this is true. have a good day
Edited by ICEE on Sep 25, 2010 at 02:29 PM


Oh that one. It has nice H3 Sounds and yea. Can I ask you to do me a favor?


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Sep 26, 2010 12:18 AM    Msg. 26 of 30       
Quote: --- Original message by: Geared
i got maybe 2 if 3 years tops, and no aaa games, thou working on a epically modded gunz private server wit a friend. that is y i said i have no where near the skill to work for them :P


I really, really doubt working with mods for 2 or 3 years as a hobby is going to count. 5 years working in the game industry. I would assume this means professionally on a development team.
Edited by Marka Haiyana on Sep 26, 2010 at 12:20 AM


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 26, 2010 02:59 AM    Msg. 27 of 30       
Quote: --- Original message by: Skyancez3o4

Oh that one. It has nice H3 Sounds and yea. Can I ask you to do me a favor?


You may ask, sure


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Sep 26, 2010 11:20 PM    Msg. 28 of 30       
Quote: --- Original message by: ICEE
Quote: --- Original message by: Skyancez3o4

Oh that one. It has nice H3 Sounds and yea. Can I ask you to do me a favor?


You may ask, sure

Uhh, I have the MA5D GL tag but it's missing some stuff. Besides, even if I got it to work, my tool for some reason wont work sooo, can you compile it into a map for me?

Edit: Also the bitmaps with those of the X3 Assault Rifle or something like that. Please and thnx.
Edited by Skyancez3o4 on Sep 26, 2010 at 11:52 PM


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 27, 2010 09:08 PM    Msg. 29 of 30       
I can't do it, I dont have HEK anymore.


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Sep 27, 2010 11:02 PM    Msg. 30 of 30       
Ohh, I would do it myself, but my Tool++ wont work.

 

 
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