
darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Sep 6, 2010 02:45 PM
Msg. 1 of 7
when i try and export it lets me save to file but when it goes to save it gives and error and highlights this in the script: format "%\n%\n" geom_materials[m].name "" to:jms. can anyone tell me how to fix this? i thought it was cuz i forgot to name a material but all my materials are named. the dialog box says '-unknown property: "name" in undefined'.
edit: added more info Edited by darkassassin14 on Sep 6, 2010 at 03:14 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 6, 2010 03:17 PM
Msg. 2 of 7
editable mesh? sure everything is textured?
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Sep 6, 2010 03:23 PM
Msg. 3 of 7
yea everthing is textured
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CAG Gonzo
Joined: Apr 2, 2009
Retreat? Hell! We just got here!
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Posted: Sep 7, 2010 12:24 AM
Msg. 4 of 7
Are you using Chimp or Bluestreak to export your JMS?
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Sep 7, 2010 10:25 AM
Msg. 5 of 7
yea im using bluestreak. blitzkrieg doesn't wanna work for me (yes i place the 4 .dll's in the right folder).
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CAG Gonzo
Joined: Apr 2, 2009
Retreat? Hell! We just got here!
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Posted: Sep 7, 2010 11:48 AM
Msg. 6 of 7
1) Blitzkrieg only works for Max 5 if you use the one that came with HEK. Search this site for one that works with higher versions. It also only works with Max, but I assume you use Max over gmax.
2) Bluestreak gives you that error...is everything in your scene an editable mesh? And is everything you want/need linked to either a frame or an object that is itself linked to a frame?
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Sep 7, 2010 11:51 AM
Msg. 7 of 7
yea everything is link to a frame hull and is an editable mesh. i'll search the site for a higher blitzkrieg.
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