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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Indoor Map Really Dark

Author Topic: Indoor Map Really Dark (8 messages, Page 1 of 1)
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a sock
Joined: Aug 27, 2008


Posted: Sep 4, 2010 11:38 PM    Msg. 1 of 8       
Hey, this is probably fairly obvious but I am getting really tired of searching after a few hours so I though I might post something. I am making an indoor map and when i open it in Sapien, the whole map is very dark. How would I fix this?

Thanks in advance!


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Sep 4, 2010 11:52 PM    Msg. 2 of 8       
have you run radiosity?


a sock
Joined: Aug 27, 2008


Posted: Sep 5, 2010 12:05 AM    Msg. 3 of 8       
Well... I have tried! when I do my whole map just turns a solid plane gray colour and I can't see anything then. While you happen to be here, how would I fix this?

Edit:
Well... I fixed the gray problem by simply finishing the radiosity by typing save... somehow I managed to completely forget that. However I do still have the dark map problem.
Edited by a sock on Sep 5, 2010 at 12:32 AM


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Sep 5, 2010 01:28 PM    Msg. 4 of 8       
THe sky tag has indoor/outdoor ambient radiosity color and power. For night, I set the OARP to .1, and day I use 1.


a sock
Joined: Aug 27, 2008


Posted: Sep 5, 2010 02:19 PM    Msg. 5 of 8       
YAY!!!!! Thanks soooo much, it worked! I never even thought about changing the outdoor light power... THANKS!!!


Xaos
Joined: Aug 6, 2009

"Aim towards the enemy."


Posted: Sep 6, 2010 03:13 AM    Msg. 6 of 8       
what if you do a space-style map. can you make the empty space extremely dark, but a floating platform be moderately dark? (with a few well lit areas too)


a sock
Joined: Aug 27, 2008


Posted: Sep 6, 2010 03:17 AM    Msg. 7 of 8       
Quote: --- Original message by: Xaos
what if you do a space-style map. can you make the empty space extremely dark, but a floating platform be moderately dark? (with a few well lit areas too)


IMO, you would get more replies posting this in a separate thread, but as for my answer (this is a slightly-educated guess BTW) I think you mean having the space outside the platform dark with the platform being only like half dark? I don't think this is possible, however I believe you can make specific lights to light the brighter areas and just make it dark everywhere else using a low indoor/outdoor ambient light power and a night or custom space sky? I found a tutorial on here somewhere about advanced lighting so that might be worth looking into in your application here.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Sep 6, 2010 09:20 AM    Msg. 8 of 8       
The sky is just a bitmap. Ambient light does not light the sky.
To show what I mean, change the tutorial map's sky Outdoor ambient radiosity power to 0.1. Run:
tool lightmaps levels\tutorial\tutorial tutorial 0 0.9

 

 
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