
Architect of Halo
Joined: May 15, 2009
Justice for all
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Posted: Aug 22, 2010 02:23 PM
Msg. 1 of 5
After countless hours, I use all sorts of tutorials and the Halo sound tag converter 4.5.1.6 (and then any update I can find), and even though I can get the previews to play the sounds in guerilla, I can't get them to work in sapien and in gameplay once I compile the MAP!!!
Edited by Architect of Halo on Aug 22, 2010 at 02:48 PM
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Architect of Halo
Joined: May 15, 2009
Justice for all
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Posted: Aug 22, 2010 04:17 PM
Msg. 2 of 5
THEN WHY WON'T YOU HELP?!
just kidding
sorry to bug you
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Aug 23, 2010 03:36 PM
Msg. 3 of 5
Open the sound file you want to put ingame in Vegas or Audacity. Render it as WAV PCM file, 44k, 16 bit stereo.
Im going to use an example. Say I have "Zira.wav", and want to get it ingame. You take the wav file and would put it in a source directory folder.
I would go to Haloce -> Data -> Sound -> new folder named "Zira" -> another new folder named "in" and then inside the folder goes Zira.wav
Then in tool, I'd type "Tool sounds sound\zira ogg 128000" and then compile. This is how I compile all of my music files, and do the same thing for the "loop" and "out".
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Architect of Halo
Joined: May 15, 2009
Justice for all
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Posted: Aug 23, 2010 05:19 PM
Msg. 4 of 5
IT'S FIXED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
HiGguy RULES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
thanks for helping Edited by Architect of Halo on Aug 23, 2010 at 05:34 PM Edited by Architect of Halo on Aug 23, 2010 at 05:55 PM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Aug 23, 2010 06:33 PM
Msg. 5 of 5
Quote: --- Original message by: gnademassica117Quote: --- Original message by: Higuy Open the sound file you want to put ingame in Vegas or Audacity. Render it as WAV PCM file, 44k, 16 bit stereo.
Im going to use an example. Say I have "Zira.wav", and want to get it ingame. You take the wav file and would put it in a source directory folder.
I would go to Haloce -> Data -> Sound -> new folder named "Zira" -> another new folder named "in" and then inside the folder goes Zira.wav
Then in tool, I'd type "Tool sounds sound\zira ogg 128000" and then compile. This is how I compile all of my music files, and do the same thing for the "loop" and "out". I guess I have a different problem, I have allready done all of that. Well... did tool tell you it was "compiled"? And what seems to be the problem? What sounds, settings, and method did you use to get it to play ingame too if you can here it in guerrilla? Edited by Higuy on Aug 23, 2010 at 06:35 PM
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