
rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Aug 21, 2010 12:20 AM
Msg. 1 of 1
I wanted to incorporate the flood animation with another biped, so I imported the animations into 3ds with my biped open, then extracted them so they will match the nodes on my model not the floods. that worked fine but in tool I get the error: "animation node 1 isn't set up for limp body physics". The biped will spawn and use "some" of the animations but is stuck running in place and cannot move.
Any help would be greatly appreciated.
EDIT: I have fixed the issue where some of the animations didn't work but I still get the error in tool, and my biped is still stuck in one place unable to move.
EDIT: I fixed the tool error but It's still stuck running in place.
EDIT: I have fixed the error I initially posted about however A new one has come up so I am starting a new thread for it Edited by rerout343 on Aug 21, 2010 at 11:40 AM
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