
Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Aug 18, 2010 04:22 AM
Msg. 1 of 5
How do you get an mp3 file to play in a map?
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MoooseGuy
Joined: Aug 10, 2008
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Posted: Aug 18, 2010 06:54 AM
Msg. 2 of 5
You need to first convert the file to a wav in 16bit mono.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Aug 19, 2010 01:36 AM
Msg. 3 of 5
ofcourse tool will hate me. Do u know how much everything else in HEK hates me? Far out
And mooseguy, I'm no programmer. Could u please translate it to an understandable language?
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MoooseGuy
Joined: Aug 10, 2008
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Posted: Aug 19, 2010 09:02 AM
Msg. 4 of 5
Download Goldwave, which is a sound file editor, and break up the song into 2 minute parts (this needs to be done, or you will not get the entire thing).
Then save all the parts as a .wav Make it the type 16-bit mono (MUST BE MONO!!) Toy with the bit-rate under there as well, I forget the correct one.
Save all of the parts inside the same folder somewhere in your tags.
Run it through tool and type:
tool sounds tags\sounds\YOURFOLDER\YOURMUSICFOLDERNAME 0 xbox
i think that's how it goes.
Then edit the file(s) in guerrila to match the specs that other music files bungie made have.
To put them all together, add the parts to a .sound_looping file.
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MoooseGuy
Joined: Aug 10, 2008
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Posted: Aug 19, 2010 09:14 AM
Msg. 5 of 5
Lol, thx for the correction. I think I just figured out why most of my sounds crash Sapien.... 
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