
Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Aug 16, 2010 09:54 PM
Msg. 1 of 3
08.16.10 20:49:39 sapien pc 01.00.00.0609 ---------------------------------------------- 08.16.10 20:49:39 reference function: _write_to_error_file 08.16.10 20:49:39 reference address: 401b13 08.16.10 20:49:39 Couldn't read map file './sapienbeta.map' 08.16.10 20:49:39 CreateDevice succeeded with refresh rate = 0 08.16.10 20:49:39 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 08.16.10 20:49:40 Increasing sound decompression buffer size to 1048576 bytes 08.16.10 20:49:56 crosshair item 1 for halo3\hud\weapon interfaces\sniper rifle\sniper rifle references an invalid sequence 08.16.10 20:49:56 crosshair item 1 for halo3\hud\weapon interfaces\sniper rifle\sniper rifle references an invalid sequence 08.16.10 20:49:56 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group. 08.16.10 20:49:56 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group. 08.16.10 20:49:59 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe? 08.16.10 20:49:59 cannot add grenades or non-powerups to an actor's inventory as equipment... try using the 'grenade' fields maybe? 08.16.10 20:50:00 EAX: 0xFFFFFFFE 08.16.10 20:50:00 EBX: 0x00000001 08.16.10 20:50:00 ECX: 0x0012F178 08.16.10 20:50:00 EDX: 0x000002CC 08.16.10 20:50:00 EDI: 0x0012F178 08.16.10 20:50:00 ESI: 0x00000000 08.16.10 20:50:00 EBP: 0x0012F050 08.16.10 20:50:00 ESP: 0x0012F040 08.16.10 20:50:00 EIP: 0x772D9A94, C3 8D A4 24 ????? 08.16.10 20:50:00 EXCEPTION halt in \halopc\haloce\source\sound\sound_manager.c,#3304: gain>=0.f && gain<=1.f
wats up with tis itll build the scenarios and it works fine in game but I can't open the scenarios in sapien!
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Aug 17, 2010 01:51 PM
Msg. 2 of 3
There also is an exception halo in the sound manager, so if this does not releate to grenades being used in place of equipment, then there may be a corrupted sound tag(s) that is causing this error.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Aug 20, 2010 05:41 PM
Msg. 3 of 3
ignore the inventory thing, next time I post I'll just edit that out because I was wtfing about the exception Edited by Delicon20 on Aug 20, 2010 at 05:43 PM
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