A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »building structure errors

Author Topic: building structure errors (4 messages, Page 1 of 1)
Moderators: Dennis

milkkookie
Joined: Aug 10, 2010

:)


Posted: Aug 13, 2010 09:59 PM    Msg. 1 of 4       
when i try to build the structure for my map i get this errorsMicrosoft Windows [Version 6.0.6002]
Copyright (c) 2006 Microsoft Corporation. All rights reserved.


Couldn't read map file './toolbeta.map'
building intermediate geometry...
building collision geometry...
### ERROR couldn't update edge #1842 (red).
### ERROR couldn't update edge #1845 (red).
### ERROR couldn't update edge #1842 (red).
### ERROR couldn't update edge #1845 (red).
### ERROR couldn't update edge #4147 (red).
### ERROR couldn't update edge #4133 (red).
### ERROR couldn't update edge #4150 (red).
### ERROR couldn't update edge #4153 (red).
### ERROR couldn't update edge #4147 (red).
### ERROR couldn't update edge #4150 (red).
### ERROR couldn't update edge #4153 (red).
### ERROR couldn't update edge #4133 (red).
### ERROR failed to build collision geometry.
### ERROR failed to import collision bsp.

i know it has to do of the way stuck things together but idk how to fix it please help


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 14, 2010 02:55 PM    Msg. 2 of 4       
This should be moved to the tech discussion. I seem to remember something with importing the .wrl, but I can't be sure, as I'm not a modeler.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Aug 15, 2010 12:17 AM    Msg. 3 of 4       
Yes, you should see a .wrl file in your CE root directory (C:\Program Files\Microsoft Games\Halo Custom Edition by default) with the name of your level. In max go to File -> Import -> browse for that .wrl file. When you import it, there should be 3 little checkboxes (at least there is for me in 3ds max 8). If they are there, uncheck them all, and now all your errors should be highlighted. For further information and instructions to fix them, see the official HEK tutorial (in the HEK_tutorial folder inside your CE root) Open index.html and use the sidebar to find Level Compilation. There should be a list of some common errors and how to fix them.


milkkookie
Joined: Aug 10, 2010

:)


Posted: Aug 15, 2010 05:14 PM    Msg. 4 of 4       

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 2:25 AM 203 ms.
A Halo Maps Website