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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »WAIST-HIGH WALLS! D:

Author Topic: WAIST-HIGH WALLS! D: (26 messages, Page 1 of 1)
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Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 4, 2010 02:31 PM    Msg. 1 of 26       
I'm considering creating a Laser Tag-style map for Halo: Custom Edition. And as with all great Laser Tags, I need some waist-high walls. They need to be high enough to completely cover you when crouched, but short enough to fire over when standing. If anyone could make 3-4 different styles, they would be much appreciated.

Scenery Items Needed:
Waist High Walls - Preferably metallic or dark gray in appearance. Apocalyptic theme is also
acceptable.

Corner Pieces - an L shaped variant of the Waist High Walls.

Barricade - A cousin of the Waist High Walls, albeit on a slightly taller scale. These provide
a reasonable amount of cover, and are tall enough to protect you while standing.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 4, 2010 05:14 PM    Msg. 2 of 26       
perhaps you could give us a rough sketch in paint or something so we have a better idea of what exactly you want? preferably with dimensions?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 5, 2010 09:09 PM    Msg. 3 of 26       
Something big enough to provide cover for 2-3 people at a time, but not much bigger than that. Something I could use indoors.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Aug 5, 2010 09:17 PM    Msg. 4 of 26       
there's a default barricade that does wat ur talkin about

here's my attempt


Edited by darkassassin14 on Aug 5, 2010 at 11:06 PM


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Aug 6, 2010 12:00 AM    Msg. 5 of 26       
And this probably fixes our problems about "Not good enough cover"


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Aug 6, 2010 01:03 AM    Msg. 6 of 26       
so its good right?


Advancebo
Joined: Jan 14, 2008


Posted: Aug 6, 2010 01:04 AM    Msg. 7 of 26       
Quote: --- Original message by: darkassassin14

there's a default barricade that does wat ur talkin about
here's my attempt


Edited by darkassassin14 on Aug 5, 2010 at 11:06 PM


those are horribly high poly/poly wastage for something terribly simple.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Aug 6, 2010 01:13 AM    Msg. 8 of 26       
what bo said u can do it with a box extruded once then chamfer the edges -_- how hard was that


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Aug 6, 2010 01:14 AM    Msg. 9 of 26       
yea i never did any models i wen i did i couldn't get them to compile


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 6, 2010 09:55 PM    Msg. 10 of 26       
Yeah, those are great. I just need them in .scenery format.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Aug 7, 2010 02:30 AM    Msg. 11 of 26       
draw pictures in paint ill make a nice low poly model for you


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Aug 7, 2010 02:32 AM    Msg. 12 of 26       
I tried that, it won't compile.
whut.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Aug 7, 2010 02:34 AM    Msg. 13 of 26       
:P if you draw a picture in paint echo post it here you should have it by monday


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 7, 2010 06:40 PM    Msg. 14 of 26       
Assassin already made them and posted to Halomaps. Thanks anyway, though. :P


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Aug 8, 2010 05:38 AM    Msg. 15 of 26       
assasins are over poly for how simple the design is and have some flaws but I can make nice low poly ones that look nice.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Aug 8, 2010 08:06 AM    Msg. 16 of 26       
Quote: --- Original message by: Hydrogen
assasins are over poly for how simple the design is and have some flaws but I can make nice low poly ones that look nice.

It really isn't going to make much difference if they're higher poly or not.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Aug 8, 2010 01:32 PM    Msg. 17 of 26       
it will to some ppl running halo on netbooks lol. plus it may seem like a small number wasted but say i made a 100 tri wall and his is 600. that 500 extra multiplied by the number of walls, it can add up. its best to do more with less, that way when u start making bigger and more detailed models u don't use up detail in needless places.


Advancebo
Joined: Jan 14, 2008


Posted: Aug 8, 2010 02:10 PM    Msg. 18 of 26       
Quote: --- Original message by: Koo294
Quote: --- Original message by: Hydrogen
assasins are over poly for how simple the design is and have some flaws but I can make nice low poly ones that look nice.

It really isn't going to make much difference if they're higher poly or not.

its a big difference in performance, and the fact that he has 10 polys on a flat plane.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Aug 8, 2010 06:09 PM    Msg. 19 of 26       
what he said(y do i always over type....damn u energy drinks DAMMMMMM U!!!!) plus im making a better one as we speak


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Aug 8, 2010 09:03 PM    Msg. 20 of 26       
well that's my first model that someone requested. i feel proud of myself. lol. and halo shouldn't be play on netbooks, they should be played on desktops with adequate graphic cards and alpha render targets on


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Aug 8, 2010 10:21 PM    Msg. 21 of 26       
not true, people should have the freedom to play a game they bought on any system.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Aug 8, 2010 10:26 PM    Msg. 22 of 26       
Quote: Ambry CE, coming soon..

thought it was out. i downloaded

and wat i mean is if you wanna enjoy the game better u should play on a desktop.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 8, 2010 10:33 PM    Msg. 23 of 26       
I enjoy the game much better on my laptop than three quarters of the desktops I've used. Not everyone has a super amped up desktop, so my super amped up laptop works just fine.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Aug 8, 2010 10:35 PM    Msg. 24 of 26       
Quote: --- Original message by: darkassassin14
Quote: Ambry CE, coming soon..

Quote: thought it was out. i downloaded




I haven't edited it yet? sorry?

Edited by Newbkilla on Aug 8, 2010 at 10:41 PM


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Aug 8, 2010 11:37 PM    Msg. 25 of 26       
Considering it's the year 2010 , that isn't very impressive.


Geared
Joined: Mar 6, 2009

EPI Creator


Posted: Aug 9, 2010 01:54 AM    Msg. 26 of 26       
meant notebooks. they both look the same due to my large height. lol.....

 

 
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