
Co1t3r
Joined: Dec 13, 2008
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Posted: Aug 1, 2010 03:35 PM
Msg. 1 of 5
Well... I compiled my biped model with my excusable rig... And... In-game it turned into a piece of crumpled paper. It was just a incomprehensible mess of geometry. There were faces going all the way across the map... It looked good in max. Even when I tested it on a scenery without animations it looked like this. For those brave enough to look: http://yfrog.com/87civilianj Help.
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Hs_crozzhair
Joined: May 8, 2010
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Posted: Aug 1, 2010 06:23 PM
Msg. 2 of 5
ill just leave...,
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Co1t3r
Joined: Dec 13, 2008
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Posted: Aug 1, 2010 06:55 PM
Msg. 3 of 5
I figured out the problem finally. There's a flag in the gbx_model tag called "parts have local nodes". Don't check this; it will make your geometry try to "attack" other units.
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Co1t3r
Joined: Dec 13, 2008
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Posted: Aug 1, 2010 07:29 PM
Msg. 4 of 5
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ThetianSoldier
Joined: May 15, 2010
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Posted: Aug 2, 2010 03:33 AM
Msg. 5 of 5
Aww, I thought the first one was cute :3
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