
alfrejof
Joined: Jun 24, 2010
yeah really
|
Posted: Jul 24, 2010 11:57 PM
Msg. 1 of 10
Hi people, well if someone can help out heres my issue:
ive downloaded a good quantity of vehicles from halomaps but i got an error when i try to add them (im following yayaps tut anyways) it says: Not all selected could be added to the palette:you selected one or more files that couldnt be loaded correctly. Contact your nearest Bungie programmer for assistance.
well i dont know how to do anything else only to add things and place them, in a post ive seeing that has i think almost the same problem thay talk something about globals.globals and i dont know nothing about that, so... some help please?...
anyways thanks.
|
|
|

sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
|
Posted: Jul 25, 2010 12:34 AM
Msg. 2 of 10
you are probably missing some tags. find debug.txt somewhere in your HEK installation folder, and post the last paragraph here.
|
|
|

alfrejof
Joined: Jun 24, 2010
yeah really
|
Posted: Jul 25, 2010 12:42 AM
Msg. 3 of 10
07.24.10 22:35:27 sapien pc 01.00.00.0609 ---------------------------------------------- 07.24.10 22:35:27 reference function: _write_to_error_file 07.24.10 22:35:27 reference address: 401b13 07.24.10 22:35:27 Couldn't read map file './sapienbeta.map' 07.24.10 22:35:27 CreateDevice succeeded with refresh rate = 0 07.24.10 22:35:28 Increasing sound decompression buffer size to 1048576 bytes 07.24.10 22:35:40 WARNING: 1 clusters in structure_bsp levels\forge1\forge1 have no background sound or sound environment. 07.24.10 22:35:41 local player 0, weapon (0x0), deleted unexpectedly 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet_snow\hornet_snow.gbxmodel') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open gbxmodel tag 'hornet_snow.gbxmodel'. 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet\hornet.model_animations') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open model_animations tag 'hornet.model_animations'. 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet\hornet.model_collision_geometry') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open model_collision_geometry tag 'hornet.model_collision_geometry'. 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet\hornet.physics') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open physics tag 'hornet.physics'. 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet\effects\red_light.light') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open light tag 'red_light.light'. 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet\effects\gold_light.light') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open light tag 'gold_light.light'. 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet\sounds\hornet_engine.sound_looping') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open sound_looping tag 'hornet_engine.sound_looping'. 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet\effects\blue_light.light') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open light tag 'blue_light.light'. 07.24.10 22:42:42 file_open('tags\sound\sfx\vehicles\pel_wind.sound_looping') error 0x00000002 'El sistema no puede hallar el archivo especificado. ' 07.24.10 22:42:42 couldn't open sound_looping tag 'pel_wind.sound_looping'. 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet\effects\acceleration_effect_right.light_volume') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open light_volume tag 'acceleration_effect_right.light_volume'. 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet\effects\acceleration_effect_left.light_volume') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open light_volume tag 'acceleration_effect_left.light_volume'. 07.24.10 22:42:42 file_open('tags\{]hnmp[}\vehicles\hornet\hornet_gun.weapon') error 0x00000003 'El sistema no puede hallar la ruta especificada. ' 07.24.10 22:42:42 couldn't open weapon tag 'hornet_gun.weapon'. 07.24.10 22:42:42 failed to load vehicle tag 'vehicles\hornet_snow\hornet_snow' 07.24.10 22:43:21 file_open('tags\sound\sfx\vehicles\pelican_engine.sound_looping') error 0x00000002 'El sistema no puede hallar el archivo especificado. ' 07.24.10 22:43:21 couldn't open sound_looping tag 'pelican_engine.sound_looping'. 07.24.10 22:43:21 failed to load vehicle tag 'vehicles\wasp\wasp_mp' 07.24.10 22:43:32 file_open('tags\sound\sfx\vehicles\pelican_engine.sound_looping') error 0x00000002 'El sistema no puede hallar el archivo especificado. ' 07.24.10 22:43:32 couldn't open sound_looping tag 'pelican_engine.sound_looping'. 07.24.10 22:43:32 failed to load vehicle tag 'vehicles\wasp\wasp_mp' 07.24.10 22:54:46 file_open('tags\sound\sfx\vehicles\pelican_engine.sound_looping') error 0x00000002 'El sistema no puede hallar el archivo especificado. ' 07.24.10 22:54:46 couldn't open sound_looping tag 'pelican_engine.sound_looping'. 07.24.10 22:54:46 failed to load vehicle tag 'vehicles\wasp\wasp_mp'
i wanted to add a hornet and a wasp (my computer is in spanish so El sistema no puede hallar el archivo especificado means it could not find the specified file)
|
|
|

sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
|
Posted: Jul 25, 2010 10:16 AM
Msg. 4 of 10
did you put the tags in the correct folders? for the hornet, just put the {]hnmp[} folder in the tags folder, not in vehicles folder. for the wasp, you'll have to rip tags from the campaign maps using HEK+ (basically rip the pelican vehicle), and you'll have to rip recursively.
|
|
|

ThE EmO
Joined: Apr 12, 2010
NO WAI!!
|
Posted: Jul 28, 2010 01:12 AM
Msg. 5 of 10
Quote: --- Original message by: alfrejof Hi people, well if someone can help out heres my issue:
it says: Not all selected could be added to the palette:you selected one or more files that couldnt be loaded correctly. Contact your nearest Bungie programmer for assistance. go to guerilla/kornman00 (watever u wana use) go to the hornet tag that isnt working and see the letters in red? make sure that it isnt red or else it wont work you can do that by: either putting the hornet folder into the tags folder (not the vehicles) or set the directory to where the tag is tags\hornet\shaders\metal <--example thats not good tags\{]hnmp[}\hornet\shaders\metal <--- this is right! (i have this tag and i forgot wat kinda shader it uses so i just put metal for example) Not all selected could be added to the palette:you selected one or more files that couldnt be loaded correctly. Contact your nearest Bungie programmer for assistancethis means that the files are missing (lets put it this way...its in the wrong directory) Edited by ThE EmO on Jul 28, 2010 at 01:14 AM
|
|
|

alfrejof
Joined: Jun 24, 2010
yeah really
|
Posted: Jul 28, 2010 01:47 AM
Msg. 6 of 10
ok thanks but i already solve the problem, but hey if you could help me with something, theres a vehicle i want to put, the wasp i already done it, change the globals etc, but when i try to ride it (when the maps already compile) i cant hop on and it doesnt say ``press e to enter (wasp)`` i know i might be missing some animations, how do i get them, and how do i put them
thanks
|
|
|

ThE EmO
Joined: Apr 12, 2010
NO WAI!!
|
Posted: Jul 28, 2010 02:22 AM
Msg. 7 of 10
hmm...im not sure about this one...i only started animations a few days ago xD
|
|
|

ThetianSoldier
Joined: May 15, 2010
Keyboard not found! Press any key to continue...
|
Posted: Jul 28, 2010 02:27 AM
Msg. 8 of 10
I'm pretty sure there's a cyborg animation file in the wasp vehicle download... If not, go into your vehicle tag, go to "seats" (no quotes on any of these btw,) and under "label," switch whatever is there to "W-driver." These animations will work, but aren't as good, so if you can, just look for the cyborg animations in the wasp vehicle zip.
|
|
|

alfrejof
Joined: Jun 24, 2010
yeah really
|
Posted: Jul 28, 2010 04:05 PM
Msg. 9 of 10
yeah ok thanks dude, but one thing, in the wasp_mp.vehicle opened with guerilla, how do i change it to the cyborg animation (yes it indeed came with one)
thanks
|
|
|

ThE EmO
Joined: Apr 12, 2010
NO WAI!!
|
Posted: Jul 29, 2010 01:32 AM
Msg. 10 of 10
go to the cyborg biped, click on animations box thing and then replace that onewith the wasp one
|
|
|