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Author Topic: Fun community project. (11 messages, Page 1 of 1)
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Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Jul 19, 2010 04:28 PM    Msg. 1 of 11       
Recently Doompig and I have been talking about doing a project for a SP mod-

The idea is that the game is as low-poly possible, and as the player progresses (ie, beats a map) the amount of quality increases between maps. (i'm doing the low-poly bsps).

There's some things we have going on right now! Currently we are in the progress of de-poly-fying the weapons and currently have the Sniper, AR, and Pistol done. Why? Why would I be doing this? For story. O wait. That's where you guys come in.

I need a story for this sp mod! Oh and another thing. I'll also need 32 bsp ideas to go along with that story. Can you write? Help write the story for this. (*twists fingers someone will give something I can work with*)

ALSO. Can't model? Draw the bsp ideas and post them- Please Take note of proper single player bsp design procedure:

http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=32759

ALSO:

If you wish to design a bsp, please wait a while for me to post the design of the first area, as each bsp will need to fit with another.
Edited by Dwood on Jul 19, 2010 at 04:30 PM
Edited by Dwood on Jul 19, 2010 at 04:43 PM


stennett
Joined: Dec 4, 2008


Posted: Jul 19, 2010 04:47 PM    Msg. 2 of 11       
interesting...


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jul 19, 2010 04:48 PM    Msg. 3 of 11       
So, is this like for a digital-tron-type-scenario or what?


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Jul 19, 2010 04:58 PM    Msg. 4 of 11       
Quote: --- Original message by: MoooseGuy
So, is this like for a digital-tron-type-scenario or what?


If you write the story and it gets accepted then sure. For reference for a story idea, if you want to make the low-poly part of the story, try watching the short series called "Shades of Grey" it's a similar concept.

http://www.newgrounds.com/portal/view/217771
Edited by Dwood on Jul 19, 2010 at 04:58 PM


stennett
Joined: Dec 4, 2008


Posted: Jul 19, 2010 05:03 PM    Msg. 5 of 11       
I've had a few ideas already. i'll keep thinking, however, since i have to go to bed (only 2 more days of school... :D) i'll post them on a later date, likely tomorrow.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 19, 2010 05:43 PM    Msg. 6 of 11       
I don't see the point of having 32 BSPs especially if they're of subpar quality... you're not selling quality for quantity, you're just dumping quality.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Jul 19, 2010 06:08 PM    Msg. 7 of 11       
Quote: --- Original message by: OpsY
I don't see the point of having 32 BSPs especially if they're of subpar quality... you're not selling quality for quantity, you're just dumping quality.


Visual quality.

Edit: Visual quality (at first, as part of this mod) is not necessary.
Edited by Dwood on Jul 19, 2010 at 06:09 PM


doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Jul 20, 2010 01:45 AM    Msg. 8 of 11       
wut since when was I involved with this


Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Jul 20, 2010 03:28 AM    Msg. 9 of 11       
Quote: --- Original message by: doompig444
wut since when was I involved with this


if i talked to him about this for an extra 5 mins, my name wouldve been here randomly too.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Jul 20, 2010 07:04 AM    Msg. 10 of 11       
Quote: --- Original message by: doompig444
wut since when was I involved with this

Since you made a terribad AR and tried to drag me along :3


Stagnant
Joined: Jul 11, 2010

-Everything (Somewhat Inactive)- UDK is beast


Posted: Jul 20, 2010 02:59 PM    Msg. 11 of 11       
I'd be happy to help out with any small jobs you might have. I'll be pretty busy though, so don't plan on me being a big contributor.
Edited by Stagnant on Jul 20, 2010 at 03:00 PM

 

 
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