
DavixXx
Joined: Mar 22, 2009
MW map pask in process
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Posted: Jul 16, 2010 02:52 PM
Msg. 1 of 3
hi. i want to create a device_machine(like a door), so i create the gbxmodel, all bitmaps, collision_geometri, and animation(JMO) and my .device_machine (
with guerrila, at device section: add, my animation>save
when i compile my map there are:
07.15.10 21:33:32 tool pc 01.00.00.0609 ---------------------------------------------- 07.15.10 21:33:32 reference function: _write_to_error_file 07.15.10 21:33:32 reference address: 42ca20 07.15.10 21:33:32 Couldn't read map file './toolbeta.map' 07.15.10 21:33:32 the model 'devices\control_post\control_post' and the animation graph 'devices\control_post\control_post' don't match 07.15.10 21:33:32 the object 'devices\control_post\control_post' will not animate
HELP ME!!!!!!!!
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 16, 2010 05:34 PM
Msg. 2 of 3
Copy the node list checksum from the animations and paste it over the one in the gbxmodel. Or vice versa.
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DavixXx
Joined: Mar 22, 2009
MW map pask in process
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Posted: Jul 16, 2010 08:17 PM
Msg. 3 of 3
Thank you, its working  PS: can you read you Xfire PM please Edited by DavixXx on Jul 16, 2010 at 08:18 PMEdited by DavixXx on Jul 17, 2010 at 01:32 PM
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