
Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Jul 14, 2010 11:33 PM
Msg. 1 of 11
Is this possible? like in game, you could switch between AP rounds, shotgun rounds and incidenary rounds/
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 15, 2010 12:00 AM
Msg. 2 of 11
The only way to change the type of ammo is by changing the .weapon that you're using.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Jul 15, 2010 01:10 AM
Msg. 3 of 11
closest thing you could do is replace the grenade throw with a secondary trigger. It can yield some interesting results.
CMT's BR is an example
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guardian25
Joined: Apr 30, 2010
balance is everything
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Posted: Jul 15, 2010 01:54 AM
Msg. 4 of 11
i've seen stuff where people have swapped buttons like flashlight and grenade for attacks
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 15, 2010 04:59 AM
Msg. 5 of 11
Quote: --- Original message by: guardian25 i've seen stuff where people have swapped buttons like flashlight and grenade for attacks lol me to ive seen people to use it to telleport to places :D well lunge at the place and when it hits they stop
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Jul 15, 2010 07:04 AM
Msg. 6 of 11
nvm Edited by CorpseManTS on Jul 15, 2010 at 07:05 AM
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Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Jul 15, 2010 02:09 PM
Msg. 7 of 11
Yes you have seen, but is this possible ingame? I have used the CMT BR and it somewhat answers my questions. but that will bring me to another question: How do you make it so that CMT BR for example could then switch grenades? like you are holding it and you wanna throw a frag, instead of switching back to your laser or whatever to throw a grenade.
And that relates to my original question. If I could make a secondary trigger, could I still throw grenades instead of having the secondary trigger take out the grenade option?
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Jul 16, 2010 06:17 PM
Msg. 8 of 11
Seen it work on debug xboxes. There's even a vid on youtube I think.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Aug 1, 2010 12:43 AM
Msg. 9 of 11
That's pretty much awesome. Does stuff like that sync online?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 1, 2010 12:50 AM
Msg. 10 of 11
Quote: --- Original message by: Skyancez3o4 Yes you have seen, but is this possible ingame? I have used the CMT BR and it somewhat answers my questions. but that will bring me to another question: How do you make it so that CMT BR for example could then switch grenades? like you are holding it and you wanna throw a frag, instead of switching back to your laser or whatever to throw a grenade.
And that relates to my original question. If I could make a secondary trigger, could I still throw grenades instead of having the secondary trigger take out the grenade option? make it charge like a plasma pistol to shoot the nades :P Edited by Hydrogen on Aug 1, 2010 at 12:50 AM
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Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Aug 2, 2010 07:21 PM
Msg. 11 of 11
I tried that but with the Assault rifle, it always shoots atleast 1 or 2 bullets before shooting a shotgun burst.
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