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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »sapien error

Author Topic: sapien error (7 messages, Page 1 of 1)
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Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jul 13, 2010 11:59 PM    Msg. 1 of 7       
07.13.10 22:48:26 sapien pc 01.00.00.0609 ----------------------------------------------
07.13.10 22:48:26 reference function: _write_to_error_file
07.13.10 22:48:26 reference address: 401b13
07.13.10 22:48:26 Couldn't read map file './sapienbeta.map'
07.13.10 22:48:26 CreateDevice succeeded with refresh rate = 0
07.13.10 22:48:27 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
07.13.10 22:48:27 Increasing sound decompression buffer size to 1048576 bytes
07.13.10 22:49:20 WARNING: 1 clusters in structure_bsp levels\beginner\beginner have no background sound or sound environment.
07.13.10 22:49:24 local player 0, weapon (0x0), deleted unexpectedly
07.13.10 22:51:22 file_open('tags\scenery\halo_destroyed\effects\halo small burning debris.particle') error 0x00000002 'The system cannot find the file specified. '
07.13.10 22:51:22 couldn't open particle tag 'halo small burning debris.particle'.
07.13.10 22:51:22 failed to load effect tag 'levels\a10\poa_explosions\spewing debris'
07.13.10 22:51:22 failed to load scenery tag 'levels\a10\poa_explosions\poa_fire_emitter'
07.13.10 22:51:22 file_open('tags\scenery\halo_destroyed\effects\halo small burning debris.particle') error 0x00000002 'The system cannot find the file specified. '
07.13.10 22:51:22 couldn't open particle tag 'halo small burning debris.particle'.
07.13.10 22:51:22 failed to load effect tag 'levels\a10\poa_explosions\spewing debris large'
07.13.10 22:51:22 failed to load scenery tag 'levels\a10\poa_explosions\poa_fire_emitter large'
07.13.10 22:51:27 file_open('tags\characters\marine_armored\shaders\marine_helmet_hud_hires.shader_model') error 0x00000002 'The system cannot find the file specified. '
07.13.10 22:51:27 couldn't open shader_model tag 'marine_helmet_hud_hires.shader_model'.
07.13.10 22:51:27 file_open('tags\characters\marine_armored\shaders\marine_helmet_hires.shader_model') error 0x00000002 'The system cannot find the file specified. '
07.13.10 22:51:27 couldn't open shader_model tag 'marine_helmet_hires.shader_model'.
07.13.10 22:51:27 failed to load gbxmodel tag 'levels\c10\devices\helmet\helmet'
07.13.10 22:51:27 failed to load scenery tag 'levels\c10\devices\helmet\helmet'
07.13.10 22:52:17 Increasing sound decompression buffer size to 1048576 bytes
07.13.10 22:52:21 WARNING: 1 clusters in structure_bsp levels\beginner\beginner have no background sound or sound environment.
07.13.10 22:52:21 main_new_map() failed.

can someone help me out with this please? i want to finish my map.


Ghilli
Joined: Mar 28, 2010

<insert thoughtful quote here>


Posted: Jul 15, 2010 10:39 AM    Msg. 2 of 7       
Are the files in the correct directory?

"halo small burning debris.particle" should be in: tags\scenery\halo_destroyed\effects\
"marine_helmet_hud_hires.shader_model" should be in: tags\characters\marine_armored\shaders\


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jul 15, 2010 04:04 PM    Msg. 3 of 7       
ok. I dont have the halo_destroyed folder and i dont have the marine_helmet_hud_hires.shader_model. I dont know where they are. Is it possible to get them anywhere?
Edited by Sergeant 1337 on Jul 15, 2010 at 04:36 PM


Ghilli
Joined: Mar 28, 2010

<insert thoughtful quote here>


Posted: Jul 15, 2010 05:42 PM    Msg. 4 of 7       
I had them so I uploaded them. You can download here: http://rapidshare.com/files/407170275/Sergeant_1337.zip


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jul 15, 2010 06:24 PM    Msg. 5 of 7       
Thanks a bunch, but there's another isssue.


07.15.10 17:22:11 Increasing sound decompression buffer size to 1048576 bytes
07.15.10 17:22:14 WARNING: 1 clusters in structure_bsp levels\beginner\beginner have no background sound or sound environment.
07.15.10 17:22:18 local player 0, weapon (0x0), deleted unexpectedly


Ghilli
Joined: Mar 28, 2010

<insert thoughtful quote here>


Posted: Jul 15, 2010 07:59 PM    Msg. 6 of 7       
07.15.10 17:22:18 local player 0, weapon (0x0), deleted unexpectedly

I'm not really sure about this one...try searching the forums.

I dont think the other 2 errors really affect anything...i get teh 2nd one all the time...


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jul 15, 2010 10:13 PM    Msg. 7 of 7       
the game window in sapien is like a purplish gray whenever i open my map

 

 
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