
crimsonshadow117
Joined: Sep 15, 2009
Xfire: crimsonshadow117
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Posted: Jul 12, 2010 06:56 PM
Msg. 1 of 6
Recently I've been trying to get halo 2 campaign maps into halo ce namely High Charity and Delta Halo. To start with when I import the wrl of High Charity into 3ds max the errors are alittle off from where I think there supposed to be. At first I thought I might have moved the map by accident, but after re-exporting it as jms and running it through tool I still have the same outcome of the errors not being aligned with the map. I'm also having problems with the Halo 2 campaign Delta Halo when I import the wrl I don't get any errors(can't update edge) except for a couple of degenerated triangles. I think it might be tool can't handle all the polies halo 2 campaign maps have but I'm not sure.
Thank you for any help. :)
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 12, 2010 06:59 PM
Msg. 2 of 6
when u import the wrl unclick all the check boxes so there not checked
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crimsonshadow117
Joined: Sep 15, 2009
Xfire: crimsonshadow117
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Posted: Jul 12, 2010 07:28 PM
Msg. 3 of 6
I always do that.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jul 12, 2010 07:43 PM
Msg. 4 of 6
Delete isolated verticies?
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jul 14, 2010 08:11 AM
Msg. 5 of 6
Sometimes the couldn't update edge errors are caused by degenerate triangles, so i would fix them.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jul 14, 2010 11:21 AM
Msg. 6 of 6
Don't uncheck all the checkboxes when importing the .wrl
Make sure the "create primitives" is still checked.
That should fix the problem.
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