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Author Topic: Errors not aligned and/or gone? (6 messages, Page 1 of 1)
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crimsonshadow117
Joined: Sep 15, 2009

Xfire: crimsonshadow117


Posted: Jul 12, 2010 06:56 PM    Msg. 1 of 6       
Recently I've been trying to get halo 2 campaign maps into halo ce namely High Charity and Delta Halo.
To start with when I import the wrl of High Charity into 3ds max the errors are alittle off from where I think there supposed to be. At first I thought I might have moved the map by accident, but after re-exporting it as jms and running it through tool I still have the same outcome of the errors not being aligned with the map.
I'm also having problems with the Halo 2 campaign Delta Halo when I import the wrl I don't get any errors(can't update edge) except for a couple of degenerated triangles.
I think it might be tool can't handle all the polies halo 2 campaign maps have but I'm not sure.

Thank you for any help. :)


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jul 12, 2010 06:59 PM    Msg. 2 of 6       
when u import the wrl unclick all the check boxes so there not checked


crimsonshadow117
Joined: Sep 15, 2009

Xfire: crimsonshadow117


Posted: Jul 12, 2010 07:28 PM    Msg. 3 of 6       
I always do that.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jul 12, 2010 07:43 PM    Msg. 4 of 6       
Delete isolated verticies?


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jul 14, 2010 08:11 AM    Msg. 5 of 6       
Sometimes the couldn't update edge errors are caused by degenerate triangles, so i would fix them.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jul 14, 2010 11:21 AM    Msg. 6 of 6       
Don't uncheck all the checkboxes when importing the .wrl

Make sure the "create primitives" is still checked.

That should fix the problem.

 

 
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