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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »lighting up dark areas

Author Topic: lighting up dark areas (8 messages, Page 1 of 1)
Moderators: Dennis

ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jul 11, 2010 04:45 AM    Msg. 1 of 8       
can someone tell me how add light to certain areas of a map.anther question is can the
sky be rotated?


Joddy
Joined: Jul 3, 2010


Posted: Jul 11, 2010 07:41 AM    Msg. 2 of 8       
you can lighting dark areas up in sapien


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jul 11, 2010 05:27 PM    Msg. 3 of 8       
add a light to a dark area in sapien then re run lightmaps as 1 0.0000001


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jul 12, 2010 05:34 AM    Msg. 4 of 8       
Quote: --- Original message by: ally
can someone tell me how add light to certain areas of a map.anther question is can the
sky be rotated?

make a light material, the white one is just called light, and apply it to a bit of the model you want to emit light.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jul 12, 2010 08:36 AM    Msg. 5 of 8       
Quote: --- Original message by: l283023
I'm pretty sure you can paint lights in Sapien.

Not permanently.


Candy Man
Joined: Jul 11, 2010


Posted: Jul 12, 2010 08:53 AM    Msg. 6 of 8       
Quote: --- Original message by: Koo294
Quote: --- Original message by: l283023
I'm pretty sure you can paint lights in Sapien.

Not permanently.

he means ahobo. its Kornmans modded sapien. you can save them permanently in it.


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jul 12, 2010 11:41 AM    Msg. 7 of 8       
thank you guys,up to now i only used the normal hek.*gone to get ahobo*


Stagnant
Joined: Jul 11, 2010

-Everything (Somewhat Inactive)- UDK is beast


Posted: Jul 12, 2010 05:24 PM    Msg. 8 of 8       
Once you paint the light, I'm pretty sure you have to re-run lightmaps.

 

 
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