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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Tool limits help...again

Author Topic: Tool limits help...again (6 messages, Page 1 of 1)
Moderators: Dennis

ptowery
Joined: Aug 28, 2007

oify


Posted: Jul 3, 2010 02:12 PM    Msg. 1 of 6       
Hi, I have a single player map that tool says is too big. Where can i download tool pro or is there a better program for this?


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jul 3, 2010 02:28 PM    Msg. 2 of 6       
Quote: --- Original message by: ptowery
Hi, I have a single player map that tool says is too big. Where can i download tool pro or is there a better program for this?

This is thought process I just can not understand. Tool is used to compile maps for the game engine and the limits in tool are there to insure that the map will run in the game engine. if you bypass those limits you can't be guaranteed that the map will run correctly in the game engine. As a perfect example look at the h3 sandtrap map. It compiled it got in game it regularly exceptions when you go outside the main area.

Fix the reasons that your map won’t compile in tool don’t try to bypass that error checking.
Edited by Dennis on Jul 3, 2010 at 02:28 PM


ptowery
Joined: Aug 28, 2007

oify


Posted: Jul 3, 2010 02:32 PM    Msg. 3 of 6       
Well it's a campaign mod so it won't bypass size, its just like 1 mb of scenery and vehicles that i can't delete.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 3, 2010 04:03 PM    Msg. 4 of 6       
You can Get tool pro but as Dennis said, these limits are real. The more you push them the more unstable your map becomes. From what I understand however, your problem is Tag Space and this is something Tool_Pro won't solve. You'll need to get rid of some tags ( Look in globals for unused weapons or vehicles, you should gain some there)


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jul 5, 2010 01:14 AM    Msg. 5 of 6       
excuse me dennis but i compiled a 210mb mp map with ai, how come it didnt made an exception and i played it for 4 hrs. does that mean there are some cases that over-d-limit maps dont make an exception?

yeah i 4got, the only side effect to this is that i cant open the scenario again.
Edited by CorpseManTS on Jul 5, 2010 at 01:15 AM


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jul 5, 2010 01:42 PM    Msg. 6 of 6       
Quote: --- Original message by: CorpseManTS

excuse me dennis but i compiled a 210mb mp map with ai, how come it didnt made an exception

yeah i 4got, the only side effect to this is that i cant open the scenario again.
You have answered your own question. The limits, as Opsy said, are real and for various reasons. Think of it this way; sometimes when you drop a glass on the floor it doesn't break but that doesn't mean you can always drop the glass on the floor safely.

 

 
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