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Author Topic: [MAP] Sandtrap V3 (22 messages, Page 1 of 1)
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Kills_Alone
Joined: Jun 17, 2009

I ain't got no candy for you, NO CANDY


Posted: Jul 1, 2010 10:55 PM    Msg. 1 of 22       

PRESENTS

Sandtrap V3

by Kills Alone and the H2MT Crew


The latest Sandtrap in my ongoing saga of sandy maps is here! Anything prior was an older
release or an inferior leaked beta. You can download it here or in-game on all three MM Custom servers.

This map supports all gametypes and features my latest and greatest weapon update. Enjoy the best Bubble Shield yet.



Map for Halo 2 Vista

Ported by Kills Alone

Released on June 27th, 2O1O

Current Title: Sandtrap V3
File name: sandtrap v3.map
Size: 27.1MB (37.5MB decompressed)
Supports: All game types

DOWNLOAD > http://www.h2mt.org/maps/Released/Sandtrap_V3_(Jun_27_2010).zip




~~~~~~~~~~~~~
ABOUT:
~~~~~~~~~~~~~

Sandtrap V3 makes use of weapons from Halo CE, 2 and 3. It features many changes that should allow for new tactics in the H2V engine such as new equipment. Featuring thirty weapon options and seven dual-wieldable weapons.


Weapons

H3 Assault Rifle starting/H2 Battle Rifle secondary

4x H3 (Dual) Magnum M6G
4x H3 (Dual) CMT Brute Spiker
3x H3 Assault Rifle
2x H3 Spartan Laser
1x H3 Gravity Hammer

4x H2 Battle Rifle
4x H2 Brute Shot
3x H2 Carbine
2x H2 (Dual) Brute Plasma Rifle
2x H2 (Dual) Plasma Rifle
2x H2 (Dual) Silenced SMG
2x H2 (Dual) SMG
2x H2 (Dual) Needler
2x H2 Shotgun
2x H2 Chain Gun
2x H2 Recon Rifle Red
1x H2 Sentinel Beam
1x H2 Beam Rifle
1x H2 Sniper Rifle
1x H2 Rocket Launcher

2x HCE Pistol Black

5x Frag Grenade
3x Plasma Grenade


Equipment

5x H2 Gravity Lift (10 use)
4x H2 Bubble Shield (5 use)


Vehicles

4x H2 Ghost
4x H2 Warthog
2x H2 Troop Warthog
2x H2 Spectre
2x H2 Banshee (second available on CTF only)
1x H2 Gauss Warthog (available on CTF only)
1x H2 Wraith

5x H2 H Turret
2x H2 Chaingun 360° Turret
1x H2 Plasma Turret
1x H2 C Turret


Secret Melee Weapon and New Secrets(!)





Credits to the original BSP creators YakZSmelk and CLS_Grunt..


~~~~~~~~~~~~~
INSTALLATION:
~~~~~~~~~~~~~

Put map file here C:\Users\USERNAME\Documents\My Games\Halo 2\Maps

The map directory CANNOT contain more then 50 maps. If you have too
many maps I suggest putting the less interesting ones in a sub-folder
called backup.



Visit Us

More Maps






Edited by Kills_Alone on Aug 31, 2013 at 09:54 PM


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Jul 7, 2010 02:04 AM    Msg. 2 of 22       
Looking good!!! I like it. DL'ling right now


higuy0909
Joined: Sep 29, 2010


Posted: Sep 29, 2010 11:36 AM    Msg. 3 of 22       
Yep one of my favorite Custom Maps


milkkookie
Joined: Aug 10, 2010

:)


Posted: Sep 29, 2010 08:54 PM    Msg. 4 of 22       
you should really switch to halo ce your map blows


Kills_Alone
Joined: Jun 17, 2009

I ain't got no candy for you, NO CANDY


Posted: Sep 30, 2010 07:32 AM    Msg. 5 of 22       
Whoa maybe you should play the map before making such lame comments.

If you had played the map you would see that in the H2V engine there are things that work better such as the portable multi-use Gravity Lifts on this map, or the vehicles handling in general, exploding vehicles anyone..?..not in CE, not the same.

It features more weapons then any other released H2 map and I actually preferred this BSP to the latest CE version's.

100% Hidden weapons and other "objects".

Maybe you would notice the secrets, or the alternating variant vehicles. Or the new equipment?


Clearly you have not explained your issue in a way that allows me to make a better map. So next time perhaps you could describe what makes the map blow in your opinion and perhaps use things like capitalization so that people actually respect what you say.


Twinreaper
Joined: Jun 5, 2010


Posted: Sep 30, 2010 10:58 AM    Msg. 6 of 22       
Another lame comment from someone who is stuck in the year 2000. Halo CE blows in general. Just because you can create almost what you want for it, doesn't mean the end results are good. The CE engine is outdated severely, the graphics end sucks, multiplayer cellphone games have better written net-code, the list goes on. If you are so dissatisfied with H2V, then why even bother coming in here. Can you say, sniffing around for some good ideas? Mod stealing much? GO back to your little CE trash hole where you belong. Glad I left CE a long time ago....I wouldn't want to be in the same cesspool as this lamebrain!


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Sep 30, 2010 11:25 AM    Msg. 7 of 22       
and no matter how good looking your weapons and vehicles are they are worthless outside of single player, because every single shot you fire causes lag, any competition goes down the drain with that in mind, grav lifts, destructible scenery, duel wielding, destructible vehicles, all of those don't sync except maybe your destructible fusion coils that only blow up when fired at with certain weapons, criticize all you want but at least know what your talking about.
Edited by StatutoryTrOy on Sep 30, 2010 at 11:26 AM


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Sep 30, 2010 05:40 PM    Msg. 8 of 22       
lag is due to open edges i think, but anyway i own halo 2 and halo ce and i would much rather play halo 2, the fun of halo ce wears off once you realize its impossible to play with anyone besides yourself.

@kills i have a sandtrap bsp with most of the errors fixed and a lot of the uvw mapping done (with the new textures) if you want (if you are back into map making) i can send it to you, i recommend that you don't use that sand you used in the other versions though because it doesn't look anything like the halo 3 one, if you want i can make you a ground map too and all you will have to do is put in the sand detail map in the shader.

btw is it possible to make custom detail maps?


Kills_Alone
Joined: Jun 17, 2009

I ain't got no candy for you, NO CANDY


Posted: Sep 30, 2010 06:39 PM    Msg. 9 of 22       
Yeash I'm mapping again. I'll take a look at the fixed up version you have.

The main errors on V3 are from the Elephants, they still have a couple hundred errors I believe. And while that may sound like a lot, I had to remove 1,000's or errors from it. Many of which I had to do manually. Such a process could be expedited with a better Halo 3 extractor or perhaps importing into a newer version of Max, fixing it, then sending it to 3DS Max 8.



I quite liked the sand.

Umm, detail maps can be made, just look at existing ones and learn how to make tiled images in Photoshop or free equivalent.


I can understand why some people prefer CE over H2V but really just because you prefer one does not mean the other is complete junk. I wouldn't be modding/mapping H2V if a newer Halo PC was released.
Edited by Kills_Alone on Sep 30, 2010 at 06:43 PM


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Sep 30, 2010 07:37 PM    Msg. 10 of 22       
okay i'll send you the map and i'll see what i can do about the elephants

Edit: i'm making a ton of progress the elephant will probably only have a couple of errors once i'm done, i hope you use this on sandtrap because i'm spending a lot of time on it.
Edited by StatutoryTrOy on Oct 1, 2010 at 09:39 PM


milkkookie
Joined: Aug 10, 2010

:)


Posted: Oct 10, 2010 06:10 PM    Msg. 11 of 22       
halo 2 is very good because it has very good shaders fp legs an other cool stuff its a lot harder to make cool maps and vehicles etc.. halo ce is old but its a lot easier and you can make really good maps


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Oct 10, 2010 06:56 PM    Msg. 12 of 22       
Quote: --- Original message by: milkkookie
you should really switch to halo ce your map blows

And you people wonder why people don't like noobs (especially in this community...)


milkkookie
Joined: Aug 10, 2010

:)


Posted: Oct 11, 2010 10:43 PM    Msg. 13 of 22       
i'm just saying (you don't like what i say don't read )


DA_Ender
Joined: Oct 22, 2010

(ÐÄ)€ÑÐËR †h€ GËÑØÇÏÐDÊ


Posted: Nov 15, 2010 01:23 PM    Msg. 14 of 22       
Hey, Just seen this thread and I come from the Halo CE "cesspool". I have been modding Halo CE for around 6 years and here's my take on this:

I have both H2V and Halo CE.
There are major advantages and major disadvantages to each.

H2V graphics engine is much stronger, true, and the dual wielding is awesome too and there are many other good features to H2V.
But no matter how you look at it, H2V's editing kit is the worst POS I have ever seen. You have almost no freedom, and the allowing for edge errors is horrible. I wanted to switch to H2V, but when I seen the tools you were given to use, I laughed for about 10 minutes, then cursed the SOB that thought that restricting the editing kit would be a good idea. Then I promtly returned to HCE. H2V is fun, but the restrictions on it make trying to create something exciting, fresh and CUSTOM virtually impossible. Just because the engine allows you to have BSP edge errors DOESNT MEAN YOU SHOULD BE LAZY AND LEAVE THEM THERE!! OH THE LAG! THE HORRIBLE LAG!!

Destructible vehicles is completely possible in Halo CE btw.

Halo CE's netcode isn't great, but there are lots of games which are much worse. Halo CE multiplayer just means you have to predict where someone is going to be when you shoot at them due to latency. You have to "lead" your target. That's really all there is to it.

In the end, Halo CE and it's editing kit will always have my heart lol just due to the fact that, if you can imagine it, you can create it. The editing kit is NOT any easier, but you have virtually no restrictions (other than tool's 128MB map file size but this is easily bypassed)

Until the day Kornman00 (god) comes out with fully cracked versions of the tools for H2v, there is no real point.

H2V: Whoo custom bsp's and weapons.... 5 min later, oh hey look I'm bored and lagging too badly to play.

HCE: Whoo custom EVERYTHING, whoo the ability to script in 30 different types of vehicles, oh look custom bipeds and FP! oh hey look no lag just a little lead time to your shots. Awe not as good of shaders.. sadface. Small price to pay for the freedom to do ANYTHING.

In summary,
Niether is perfect at all. Both have problems that drive me nuts. While I do perfer Halo CE's editing kit, I perfer H2V's Engine.....sigh...... I can see the topic of H2V vs. HCE being the source of many future flame wars.

Oh and this map looks great btw but why in the hell is the bubble shield green?!? blue or yellow mb? Also, there is a model for the Elephant in the Halo CE tags library here on Halo maps. Just extract its model it is error free.
Edited by DA_Ender on Nov 15, 2010 at 01:26 PM


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Nov 16, 2010 03:06 AM    Msg. 15 of 22       
This map looks awesome! I love playing around with the gravlifts on earlier versions of this map. You rock!


Twinreaper
Joined: Jun 5, 2010


Posted: Nov 17, 2010 02:47 AM    Msg. 16 of 22       
I''m not sure what drugs ur on, but every server that hosts a CE map lags! Period! And leading shots isn't a big deal? Please. And just because you CAN create mostly everything you want, doesnt make it cool. Yes scripting is nice, but it doesnt sync up. Sure, you can make nifty new biped...but they all play like crap. Perhaps you dont get into H2V enough to see how much we CAN ceate with the simple tools we were given? And Korn didn't do **** for H2V, except for make certain sections of editing actaully visible. I wouldn't use any of Korns **** for my modding ever! And yes CE is crap! I got board with it a few months after it came out. No amount of creative freedom can make-up for an outdated game. And I hate to say it, but most of you CE guys that are left from the days of old, are nothing but trash, holding onto glory days that are way long gone. This debate could go on forever, but it has already gone way off topic. My post was to inform the CE guy, that this was a Vista thread in a Vista section. Not a talk about CE section. Lets get back on topic now please?


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Nov 17, 2010 03:00 AM    Msg. 17 of 22       
Quote: --- Original message by: Twinreaper
I''m not sure what drugs ur on, but every server that hosts a CE map lags! Period! And leading shots isn't a big deal? Please. And just because you CAN create mostly everything you want, doesnt make it cool. Yes scripting is nice, but it doesnt sync up. Sure, you can make nifty new biped...but they all play like crap. Perhaps you dont get into H2V enough to see how much we CAN ceate with the simple tools we were given? And Korn didn't do **** for H2V, except for make certain sections of editing actaully visible. I wouldn't use any of Korns **** for my modding ever! And yes CE is crap! I got board with it a few months after it came out. No amount of creative freedom can make-up for an outdated game. And I hate to say it, but most of you CE guys that are left from the days of old, are nothing but trash, holding onto glory days that are way long gone. This debate could go on forever, but it has already gone way off topic. My post was to inform the CE guy, that this was a Vista thread in a Vista section. Not a talk about CE section. Lets get back on topic now please?


Bored a few months after it came out? My god. HCE was crap back then. Now look what has become of it. Halo 3 stuff flying everywhere, Reach tagsets in the making. Not to mention the ability to put ai into a map, which opens up custom single player missions and custom campaigns. All you see in h2v is some h3 guns with h2 sound that just sounds wrong. When h2ek comes out, hce will get left behind. But i believe that hce has over taken h2v simply by being constantly updated with new tags, levels and multiplayer maps. Most of that u don't see in h2. Nothing but trash eh? What have you contributed to the modding community of h2v or hce? I take it am the CE guy? Well, i'm actually a bit of both. I have h2v and am going to start doing some modding for it soon (not that it will amount to anything until H2ek comes out). So please get your facts straight before you go throwing **** around.


Twinreaper
Joined: Jun 5, 2010


Posted: Nov 20, 2010 02:02 AM    Msg. 18 of 22       
I haven't done anything for the H2V community?!?! Let's review what i have done....

1. Created the entire weather tag set from halo 2 campaign and multiplayer maps..noone else
2. Created entire fog tag sets (planar, atmosphere, static) for the entire game...noone else
3. Discovered how to use custom made sounds... noone else but me!
4. Created the Snowbound plasma doors from halo 3 for use in-game...with sounds and
effects plus proper coll and phmo. phmo off by default though.
5. Helped re-create missing tags from the ui, shared.map and other map resources

The list could go on for quite a while. Ask around about me, you will find I have done more than my fair share of what time allows me for this game, and I continue to do so.

So next time before you decide to run your mouth about someone's abilities and contributions, perhaps do a little homework first my friend!

And about constant content updates for CE, they all look and play like trash! PERIOD! NOTHING YOU MAKE FROM FUTURE HALO GAMES AND INJECT INTO CE WILL BE ANYWHERE HALF AS GOOD AS YOU THINK IT IS! Have you played all the stuff they try and make from ODST, Halo 3, Reach?!? It is all god awfull! Again for the millionth time, just because you can make just about anything you want for CE, doesn't mean it will be great or playable to a great degree.

And AI, please don't get me started. You all think you can make great AI maps. Your AI sucks. You have to put it on Legendary just to make the AI as challenging as Easy Bungie Ai. For fact, eveyone here outside a professional gaming company, lacks the skill or talent to make any true game worthy AI. Without the exact Havok toolset for properly scripting AI, any Halo game's custom AI will fail. Do you have any idea how many variables or seperate resource sections you need to write and create resource chunks for to interact with the base engine to make the AI do what it does? And do it properly?

H2EK you say? What, you can't make anything with the tools you have? Do you see me or the rest of the H2MT team waiting to re-create/create needed tags or assets? No. We use what is available and create new methods for getting stuff done. In fact, I'll go so far as to say, there is no better talanted or creative team out there for H2V that can compare to the H2MT.

Now please, can we get back on topic here or lock this damn thread?
Edited by Twinreaper on Nov 20, 2010 at 02:03 AM


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Nov 20, 2010 11:44 PM    Msg. 19 of 22       
Well, u are quite wrong MY FRIEND. The ai are the same as bungie and legendary to make them challenging? GTFO. Maybe they were how u say they were when CE was brand new when u played it, as you said. And there are great ai maps out there. And why are you bringing H2MT into this? Ur trying to make me against halo 2? I'm just sticking up for CE. Its not bad like you think. Its very good. Once again, i'll bring up single player. Custom missions, recorded animations. U don't see much of that in halo 2 do you? And what's the point of using incomplete programes to make a map when something so much better and simpler is coming out very soon.
Lets get this straight, until H2Ek comes out, CE is alot better because you can customize everything and do so much more than h2.

Someone lock this


Twinreaper
Joined: Jun 5, 2010


Posted: Nov 21, 2010 02:52 AM    Msg. 20 of 22       
Before they lock it, we will just agree to disagree on many aspects of both games. Different generations of opinions and all. No offense was meant to the majority of the Ce guys that are not douches, which is clearly what YOU ARE NOT. I respect your guts to stand up for something you believe in. What I want to know, is what is all this about a new H2EK?!? When did a new team or person decide to start up poking around this again? I wans't aware anyone was currently working on any new tools, based off the original or mostly cracked H2EK. Is it a project being worked on by the community or an actual gaming company? I could def use a link to this project. Perhaps mytag expertice could be of some help?


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Nov 21, 2010 04:19 AM    Msg. 21 of 22       
Good on ya, mate.
I dunno. i heard that the ghost and some others were working on a h2ek from somewhere. I don't no if its a load of bs or not.

Anyway, will definitely download this when i get round to it


Kills_Alone
Joined: Jun 17, 2009

I ain't got no candy for you, NO CANDY


Posted: Nov 25, 2012 04:16 AM    Msg. 22 of 22       
H2MT Sandtrap V4
Edited by Kills_Alone on Jan 7, 2013 at 08:05 PM

 

 
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