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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »any idea

Author Topic: any idea (9 messages, Page 1 of 1)
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SuperJustin321
Joined: Apr 9, 2010


Posted: Jun 17, 2010 12:47 PM    Msg. 1 of 9       
E:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\beach
beach
Couldn't read map file './toolbeta.map'
building intermediate geometry...
building collision geometry...
reducing collision geometry...
building collision bsp...
reducing collision bsp...
verifying collision geometry...
verifying collision bsp...
building portals...
building render geometry...
building subclusters...
building pvs... building pvs... building structure lens flares...done


structure bsp "levels\beach\beach"
BSP has 675 nodes, 367 leaves
2072 surfaces and 4690 vertices in 2 material groups
0 portals, 1 clusters

133Kb collision data (17Kb vertices, 56Kb edges, 15Kb surfaces)
242Kb render data (186Kb vertices, 35Kb surfaces,
9Kb nodes/leaves, 9Kb clusters)
0Kb pathfinding data
----------------------
437Kb (without debug information)

E:\Program Files\Microsoft Games\Halo Custom Edition>tool lightmaps levels\beach
\beach beach 0 0.9
Couldn't read map file './toolbeta.map'
i'm going to render debug lightmaps for beach of levels\beach\beach, and i'll st
op when red+blue+green = 0.900000.
Hit control-c now if this isn't right.
^C
E:\Program Files\Microsoft Games\Halo Custom Edition>tool lightmaps levels\beach
\beach beach 0 0.9
Couldn't read map file './toolbeta.map'
i'm going to render debug lightmaps for beach of levels\beach\beach, and i'll st
op when red+blue+green = 0.900000.
Hit control-c now if this isn't right.
WARNING: 1 clusters in structure_bsp levels\beach\beach have no background sound
or sound environment.
start levels\beach\beach
radiosity error: there are no lightmapped triangles on the map
-1.#IND00
EAX: 0x00000001
EBX: 0x00000001
ECX: 0xFF67DBCC
EDX: 0x7C90EB94
EDI: 0x0012FA48
ESI: 0x00000000
EBP: 0x0012F920
ESP: 0x0012F910
EIP: 0x7C90EB94, C3 8D A4 24 ?????
EXCEPTION halt in \halopc\haloce\source\structures\radiosity\radiosity.c,#689: v
alid_radiosity_in(in)

E:\Program Files\Microsoft Games\Halo Custom Edition>^A



any one have any idea why it is doing this to me


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Jun 18, 2010 12:57 PM    Msg. 2 of 9       
Go in sapien and type the command "start_radiosity" then when its doen frozen, type "radiosity_save 1"
then try to build


SuperJustin321
Joined: Apr 9, 2010


Posted: Jun 18, 2010 02:01 PM    Msg. 3 of 9       
but sapien goes to a white screen then closes when i try to open the .scenario file


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jun 18, 2010 02:28 PM    Msg. 4 of 9       
Quote: --- Original message by: iHalo
Go in sapien and type the command "radiosity_start" then when its doen frozen, type "radiosity_save"
then try to build

ftfy

Post your debug after sapien has closed
Edited by Koo294 on Jun 18, 2010 at 02:28 PM


SuperJustin321
Joined: Apr 9, 2010


Posted: Jun 18, 2010 03:29 PM    Msg. 5 of 9       
do u mean the debug.wrl thingy or something that sapien makes.

would someone use teamviewer with me it would be alot easer just send me a message and u can show me how to texture and add water and export it correctly(i must be doing something wrong)


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jun 18, 2010 04:41 PM    Msg. 6 of 9       
I mean debug.txt, the last paragraph of it.
Edited by Koo294 on Jun 18, 2010 at 04:42 PM


SuperJustin321
Joined: Apr 9, 2010


Posted: Jun 21, 2010 12:42 PM    Msg. 7 of 9       
keep this thread open cause my flashdrive had a power failure and blew a circut on the board so i have to wait till school starts to get a new one


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jun 21, 2010 01:05 PM    Msg. 8 of 9       
didn't school just... end


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jun 21, 2010 03:32 PM    Msg. 9 of 9       
Im pretty sure your error can be fixed in max,load the bsp and tweak the uv's or edit them in some way and it will almost always fix radiosity errors.

 

 
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