
SuperJustin321
Joined: Apr 9, 2010
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Posted: Jun 17, 2010 12:47 PM
Msg. 1 of 9
E:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\beach beach Couldn't read map file './toolbeta.map' building intermediate geometry... building collision geometry... reducing collision geometry... building collision bsp... reducing collision bsp... verifying collision geometry... verifying collision bsp... building portals... building render geometry... building subclusters... building pvs... building pvs... building structure lens flares...done
structure bsp "levels\beach\beach" BSP has 675 nodes, 367 leaves 2072 surfaces and 4690 vertices in 2 material groups 0 portals, 1 clusters
133Kb collision data (17Kb vertices, 56Kb edges, 15Kb surfaces) 242Kb render data (186Kb vertices, 35Kb surfaces, 9Kb nodes/leaves, 9Kb clusters) 0Kb pathfinding data ---------------------- 437Kb (without debug information)
E:\Program Files\Microsoft Games\Halo Custom Edition>tool lightmaps levels\beach \beach beach 0 0.9 Couldn't read map file './toolbeta.map' i'm going to render debug lightmaps for beach of levels\beach\beach, and i'll st op when red+blue+green = 0.900000. Hit control-c now if this isn't right. ^C E:\Program Files\Microsoft Games\Halo Custom Edition>tool lightmaps levels\beach \beach beach 0 0.9 Couldn't read map file './toolbeta.map' i'm going to render debug lightmaps for beach of levels\beach\beach, and i'll st op when red+blue+green = 0.900000. Hit control-c now if this isn't right. WARNING: 1 clusters in structure_bsp levels\beach\beach have no background sound or sound environment. start levels\beach\beach radiosity error: there are no lightmapped triangles on the map -1.#IND00 EAX: 0x00000001 EBX: 0x00000001 ECX: 0xFF67DBCC EDX: 0x7C90EB94 EDI: 0x0012FA48 ESI: 0x00000000 EBP: 0x0012F920 ESP: 0x0012F910 EIP: 0x7C90EB94, C3 8D A4 24 ????? EXCEPTION halt in \halopc\haloce\source\structures\radiosity\radiosity.c,#689: v alid_radiosity_in(in)
E:\Program Files\Microsoft Games\Halo Custom Edition>^A
any one have any idea why it is doing this to me
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Jun 18, 2010 12:57 PM
Msg. 2 of 9
Go in sapien and type the command "start_radiosity" then when its doen frozen, type "radiosity_save 1" then try to build
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SuperJustin321
Joined: Apr 9, 2010
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Posted: Jun 18, 2010 02:01 PM
Msg. 3 of 9
but sapien goes to a white screen then closes when i try to open the .scenario file 
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jun 18, 2010 02:28 PM
Msg. 4 of 9
Quote: --- Original message by: iHalo Go in sapien and type the command "radiosity_start" then when its doen frozen, type "radiosity_save" then try to build ftfy Post your debug after sapien has closed Edited by Koo294 on Jun 18, 2010 at 02:28 PM
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SuperJustin321
Joined: Apr 9, 2010
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Posted: Jun 18, 2010 03:29 PM
Msg. 5 of 9
do u mean the debug.wrl thingy or something that sapien makes.
would someone use teamviewer with me it would be alot easer just send me a message and u can show me how to texture and add water and export it correctly(i must be doing something wrong)
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jun 18, 2010 04:41 PM
Msg. 6 of 9
I mean debug.txt, the last paragraph of it. Edited by Koo294 on Jun 18, 2010 at 04:42 PM
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SuperJustin321
Joined: Apr 9, 2010
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Posted: Jun 21, 2010 12:42 PM
Msg. 7 of 9
keep this thread open cause my flashdrive had a power failure and blew a circut on the board so i have to wait till school starts to get a new one
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 21, 2010 01:05 PM
Msg. 8 of 9
didn't school just... end
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Jun 21, 2010 03:32 PM
Msg. 9 of 9
Im pretty sure your error can be fixed in max,load the bsp and tweak the uv's or edit them in some way and it will almost always fix radiosity errors.
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