
Zenzarxus
Joined: May 7, 2010
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Posted: Jun 15, 2010 03:55 PM
Msg. 1 of 18
I'd like to place a request. Does anyone reading this feel up to ripping the Deku from the Zelda Ocarina of Time game? I mean the one below. 
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 15, 2010 04:58 PM
Msg. 2 of 18
add the octa rock to the list while youre at it
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Zenzarxus
Joined: May 7, 2010
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Posted: Jun 17, 2010 03:43 PM
Msg. 3 of 18
Thanks.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Jun 17, 2010 09:34 PM
Msg. 4 of 18
alot (i mean ALOT) of the details you see in n64 models are done with planes and textures with alpha channels. you'd be better off just modeling your own deku scrub tbh
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 17, 2010 09:44 PM
Msg. 5 of 18
scrubs
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Zenzarxus
Joined: May 7, 2010
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Posted: Jun 19, 2010 06:25 AM
Msg. 6 of 18
Also, it's in blender which Halo doesn't like. :/
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 19, 2010 10:15 AM
Msg. 7 of 18
too bad I was hopin to whack a deku skrub with an assault rifle rather than a sword for once -_-
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cellista92
Joined: Jun 24, 2008
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Posted: Jun 19, 2010 11:16 AM
Msg. 8 of 18
actually, I believe Arkaman an SL arbiter can rip the deku for 3ds, but I'm not sure if they would. depends if they're trying to make a Single- or Multi-player map.
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Zenzarxus
Joined: May 7, 2010
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Posted: Jun 19, 2010 02:54 PM
Msg. 9 of 18
Is there any way of importing files from blender into Gmax? Because I made a few models on there and I don't want them to go to waste.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Jun 19, 2010 04:51 PM
Msg. 10 of 18
Quote: --- Original message by: Kalinakov Looks like a lot of crap just to rip a model. Might as well just create one from scratch in 3ds or gmax That depends on how much experience the person has with 3D art.
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Seth
Joined: Jun 26, 2010
D'oh!
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Posted: Jun 28, 2010 01:10 PM
Msg. 11 of 18
if he was good with modeling he would have probably already have made it =|
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Jun 29, 2010 01:06 AM
Msg. 12 of 18
whats with so many people wanting zelda in halo?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 29, 2010 01:32 AM
Msg. 13 of 18
i know right i havent seen one good mario 64 mod. i still want it bad xD
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cellista92
Joined: Jun 24, 2008
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Posted: Jun 30, 2010 02:29 AM
Msg. 14 of 18
Quote: --- Original message by: Hr3shyQuote: --- Original message by: Hydrogen i know right i havent seen one good mario 64 mod. i still want it bad xD bo was making a cool mario styled map but appearently his hdd got wiped :< The same thing happened to me with The Land of Hyrule, so I discontinued it and Arkaman took over; that sucked.
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Zenzarxus
Joined: May 7, 2010
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Posted: Jun 30, 2010 12:08 PM
Msg. 15 of 18
Quote: --- Original message by: ptowery whats with so many people wanting zelda in halo? Well, I actually wanted this years before all these Zelda projects started, I just hadn't got an account, since I didn't know ripping was possible back then. Aww, come on... Surely someone has or will rip this? Edited by Zenzarxus on Jul 3, 2010 at 08:44 AM
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Seth
Joined: Jun 26, 2010
D'oh!
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Posted: Jul 4, 2010 02:50 AM
Msg. 16 of 18
i would do it but its illegal 
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Zenzarxus
Joined: May 7, 2010
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Posted: Jul 4, 2010 09:18 AM
Msg. 17 of 18
Well, apparently no one can rip this for GMod or Half Life 2.
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SL Arbiter
Joined: Jun 15, 2009
Have i ever told you the definition of insanity?
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Posted: Jul 16, 2010 04:19 PM
Msg. 18 of 18
Quote: --- Original message by: cellista92 actually, I believe Arkaman an SL arbiter can rip the deku for 3ds, but I'm not sure if they would. depends if they're trying to make a Single- or Multi-player map. i can and currently am looking for a way atm, these can be good for machinima. also, i was thinking of making a mario 64 map along with the majoras mask map, any helpers would be great
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