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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »debug.txt help?

Author Topic: debug.txt help? (15 messages, Page 1 of 1)
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martinian
Joined: Jun 15, 2010

IMMA FIRIN MAH LAZAAAAAR!!!!!!11


Posted: Jun 15, 2010 10:39 AM    Msg. 1 of 15       
after spending aaagggeeesss looking for my debug.txt file because of sapien opening and closing after about 5 seconds I have finally found it! :D

I don't know what to do know though... :(

Here is what my debug.txt file says:


06.15.10 15:21:27 sapien pc 01.00.00.0609 ----------------------------------------------
06.15.10 15:21:27 reference function: _write_to_error_file
06.15.10 15:21:27 reference address: 401b13
06.15.10 15:21:27 Couldn't read map file './sapienbeta.map'
06.15.10 15:21:27 CreateDevice succeeded with refresh rate = 0
06.15.10 15:21:28 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
06.15.10 15:21:28 Increasing sound decompression buffer size to 1048576 bytes
06.15.10 15:21:29 file_open('tags\levels\test\bloodgulch\bloodgulch.scenario_structure_bsp') error 0x00000002 'The system cannot find the file specified. '
06.15.10 15:21:29 couldn't open scenario_structure_bsp tag 'bloodgulch.scenario_structure_bsp'.
06.15.10 15:21:29 failed to load structure bsp 'levels\test\bloodgulch\bloodgulch'

Could somebody please give me an in depth explanation on what do do now?
It would be much appreciated! :)

you can email me here at: canihavebanana@googlemail.com

Thanks in advance! :D


FtDSpartn
Joined: May 1, 2009

Verified AI.


Posted: Jun 15, 2010 03:39 PM    Msg. 2 of 15       
You are missing the bloodgulch.scenario_structure_bsp.
Re-rip it and try it then.


martinian
Joined: Jun 15, 2010

IMMA FIRIN MAH LAZAAAAAR!!!!!!11


Posted: Jun 16, 2010 04:03 AM    Msg. 3 of 15       
Where do I re-rip it to?

Thanks for the answer by the way :)


FtDSpartn
Joined: May 1, 2009

Verified AI.


Posted: Jun 16, 2010 04:06 AM    Msg. 4 of 15       
When you rip it with HEK+ it should go to the right folder,but if not rip it to levels\test\bloodgulch\


martinian
Joined: Jun 15, 2010

IMMA FIRIN MAH LAZAAAAAR!!!!!!11


Posted: Jun 16, 2010 08:32 AM    Msg. 5 of 15       
Yeah, I tried that and it didn't work still...
any ideas? :)


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 16, 2010 08:49 AM    Msg. 6 of 15       
simply seache your pc for the file maybe it ended up somewhere else.

oh wait you don't mean you lost the file nm....

Redirect the reference of the bsp in the .senario and see if it will accept it then.
Edited by Niels on Jun 16, 2010 at 08:52 AM


martinian
Joined: Jun 15, 2010

IMMA FIRIN MAH LAZAAAAAR!!!!!!11


Posted: Jun 16, 2010 09:38 AM    Msg. 7 of 15       
How do I do that?

(sorry I'm not that good with computers you see XD)


FtDSpartn
Joined: May 1, 2009

Verified AI.


Posted: Jun 16, 2010 01:47 PM    Msg. 8 of 15       

Check if this is red when you open the scenario file in guerilla.(levels\test\bloodgulch)
It is at the bottom. If there is nothing,click the ... and find your bloodgulch.scenario_structure_bsp in levels\test\bloodgulch.


martinian
Joined: Jun 15, 2010

IMMA FIRIN MAH LAZAAAAAR!!!!!!11


Posted: Jun 16, 2010 03:19 PM    Msg. 9 of 15       
I don't think the problem is the bloodgulch.scenario_structure_bsp, because everything is fine with that. do you think that something else in the debug.txt is wrong?

(Thanks for all your help, I really appreciate it)


FtDSpartn
Joined: May 1, 2009

Verified AI.


Posted: Jun 16, 2010 03:26 PM    Msg. 10 of 15       
file_open('tags\levels\test\bloodgulch\bloodgulch.scenario_structure_bsp') error 0x00000002 'The system cannot find the file specified. '
06.15.10 15:21:29 couldn't open scenario_structure_bsp tag 'bloodgulch.scenario_structure_bsp'.
06.15.10 15:21:29 failed to load structure bsp 'levels\test\bloodgulch\bloodgulch'
It couldn't find the file. Do you have the bloodgulch.scenario_structure_bsp in
levels\test\bloodgulch? Is the name of the file different?
('tags\levels\test\bloodgulch\bloodgulch.scenario_structure_bsp')
Is there a scenario_structure_bsp in tags\levels\test\bloodgulch?


Edited by FtDSpartn on Jun 16, 2010 at 03:33 PM


RevolutionaryCaptain
Joined: Mar 20, 2010

Preparing to continue the overmind's plans


Posted: Jun 16, 2010 04:24 PM    Msg. 11 of 15       
Do you have windows 7 by any chance?


martinian
Joined: Jun 15, 2010

IMMA FIRIN MAH LAZAAAAAR!!!!!!11


Posted: Jun 17, 2010 07:59 AM    Msg. 12 of 15       
Yeah I tried all of those and they were all correct and in the right places...

any other ideas? (sorry for all the bother XD)

By the way I have windows vista home premium if that helps.


FtDSpartn
Joined: May 1, 2009

Verified AI.


Posted: Jun 17, 2010 02:47 PM    Msg. 13 of 15       
Do you have dual-core? If so,right-click sapien and go to properties,then go to affinity and set it to 1.


martinian
Joined: Jun 15, 2010

IMMA FIRIN MAH LAZAAAAAR!!!!!!11


Posted: Jun 18, 2010 06:02 AM    Msg. 14 of 15       
Hey guys I just realised I am such an idiot! when i extracted the tag from hek+ I didn't let the loading bar finish!

Thanks for all the help though :D


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 18, 2010 09:46 AM    Msg. 15 of 15       
0.o' !!!!!!!!!!!!! O-M-####ing-G DUDE!!!!!
Anyway happy you solved this.

No offencive language is used during the the creation of this reply, however it's advised not to take this serious...

 

 
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