
GameCreat0r
Joined: Apr 9, 2010
"Perhaps the ending has not yet been written..."
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Posted: Jun 14, 2010 11:18 AM
Msg. 1 of 3
I made a tripmine and it works very good. It has only one bug. When i trow it at the ground it ends up 90 degrees wrong. I don't mean it points east instead of north, but it points sidewards instaid of upwards to the sky. How do I put it whit the top side up instead of on it's side?
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GameCreat0r
Joined: Apr 9, 2010
"Perhaps the ending has not yet been written..."
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Posted: Jun 14, 2010 12:55 PM
Msg. 3 of 3
I tryed doing this in the tag using kornman00's version of guarillia. It didn't work out. Do I really have to do it in the .max model and reexport and that stuff? Is there a way to do it in the tag? Otherwise I have to look up the .max file again...
Edited by Niels on Jun 14, 2010 at 12:57 PM
Oh no, after trying it in the .max and recompiling the whole thing I got this:
### ERROR found bad quaternion in model ### ERROR failed to load model
So how to solve this?
Edited by Niels on Jun 14, 2010 at 03:26 PM
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