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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »how many faces can a map have?

Author Topic: how many faces can a map have? (4 messages, Page 1 of 1)
Moderators: Dennis

abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Jun 9, 2010 09:56 AM    Msg. 1 of 4       
im guessing 500,000 is too much?


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jun 9, 2010 02:05 PM    Msg. 2 of 4       
From the HEK documentation

Triangle Counts (in game)
The following lists the suggested maximum amount of triangles that should draw for the listed model.
NOTE: The values listed are for the Super High Model LOD (Level of Detail)
Multiplayer Scenery Object:
1,000 triangles

http://hce.halomaps.org/hek/references/general/general_model_info.html


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Jun 9, 2010 04:53 PM    Msg. 3 of 4       
eh, so a max of 50,000. dang. not even close.


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 10, 2010 03:13 AM    Msg. 4 of 4       
wait a second, what is the max size for a multiplayer bsp?

 

 
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