
deadlyfighter1000
Joined: Jan 11, 2009
Constantly a threat.
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Posted: Apr 18, 2010 04:54 PM
Msg. 1 of 5
I am looking for a JMA/JMO exporter for Gmax to export my custom animations. But when I googled for it, none came up? Is there a way to export animations with Gmax?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Apr 18, 2010 04:57 PM
Msg. 2 of 5
Yesiree. For gmax use CAD animation exporter. YOu'll find it on the halomaps site. The 'compact' exporter works, you'll have to press f11 when you're done and remove the zteam message at the top and bottom of the text there.
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deadlyfighter1000
Joined: Jan 11, 2009
Constantly a threat.
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Posted: Apr 18, 2010 05:01 PM
Msg. 3 of 5
Okay, it says node indexing failed? what does that mean?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 18, 2010 05:21 PM
Msg. 4 of 5
Your stuff isn't linked correctly. Link frame gun to frame node 24.
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deadlyfighter1000
Joined: Jan 11, 2009
Constantly a threat.
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Posted: Apr 18, 2010 05:24 PM
Msg. 5 of 5
K, now when I try to run it in script: (custom_animation p4 levels\assaultontheisland\assaultontheisland\pelican2 pelican2_fly 1)
It says that it is not a reference to an animation_graph tag. Edited by deadlyfighter1000 on Apr 18, 2010 at 06:08 PM
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