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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »What do you think is the best way to simulate the distortion effect?

Author Topic: What do you think is the best way to simulate the distortion effect? (7 messages, Page 1 of 1)
Moderators: Dennis

DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Apr 14, 2010 10:51 PM    Msg. 1 of 7       
Well I have my own ideas but this is a community so I wanted to here your ideas and opinions.

It's for my hammer effect and other h2 purpose's.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Apr 14, 2010 11:10 PM    Msg. 2 of 7       
Not sure if i should say this, but H3MT used some kind of spawned biped effect where it spawns a big ball model, and it has the active camo shader.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Apr 14, 2010 11:44 PM    Msg. 3 of 7       
Whats wrong with saying that? that's the most common method I know and hear of.

Just want to see if someones got a better method.

Besides the ball itself is not distorted just around the outside of it.


Mythril
-
Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Apr 14, 2010 11:53 PM    Msg. 4 of 7       
I'm pretty sure that's the only way to simulate distortion, using active camo bipeds.


Advancebo
Joined: Jan 14, 2008


Posted: Apr 15, 2010 06:22 AM    Msg. 5 of 7       
Quote: --- Original message by: jesse
Not sure if i should say this, but H3MT used some kind of spawned biped effect where it spawns a big ball model, and it has the active camo shader.


CAD did it first. u daerp.


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: Apr 15, 2010 09:30 AM    Msg. 6 of 7       
Distortion? That's easy; turn up your volume around +20dB


Unless you mean refraction. In which case, use active camo shaders.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Apr 15, 2010 09:52 AM    Msg. 7 of 7       
Oh just spend the money and get BOSS distortion. Only distortion you will ever need.

 

 
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